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Content-Monorepo/.github/ISSUE_TEMPLATE/bug-report.yml
bo 77a64f5103 I have an idea to get all the maps and mash-up although I don't know if it works, the idea is that someone buys them for minecraft bedrock and then creates the worlds and puts the option of oblligatory textures in the creation of the world, according to my experience the world with the texture should be saved in the deepest files of minecraft bedrock, Although if that doesn't work, what is certain is that in the deepest files those textures should be saved, what is certain is that in the deepest files, it is necessary toI have an idea to get all the maps and mash-up although I don't know if it works, the idea is that someone buys them for minecraft bedrock and then creates the worlds and puts the option of oblligatory textures in the creation of the world, according to my experience the world with the texture should be saved in the deepest files of minecraft bedrock, Although if that doesn't work, what is certain is that in the deepest files those textures should be saved, what is certain is that in the deepest files, it is necessary toI have an idea to get all the maps and mash-up although I don't know if it works, the idea is that someone buys them for minecraft bedrock and then creates the worlds and puts the option of oblligatory textures in the creation of the world, according to my experience the world with the texture should be saved in the deepest files of minecraft bedrock, Although if that doesn't work, what is certain is that in the deepest files those textures should be saved, what is certain is that in the deepest files, it is necessary to Although if that doesn't work, what is certain is that in the deepest files those textures should be saved, what will remain is the most important thing in the files.I have an idea to get all the maps and mash-up although I don't know if it works, the idea is that someone buys them for minecraft bedrock and then creates the worlds and puts the option of oblligatory textures in the creation of the world, according to my experience the world with the texture should be saved in the deepest files of minecraft bedrock, Although if that doesn't work, what is certain is that in the deepest files those textures should be saved, what would remain is that Transform them for java with an online converter or something, and edit them for re console
2025-07-13 20:23:34 -05:00

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YAML

name: Bug Report
description: File a bug report.
title: "[Issue]: "
labels: ["bug"]
assignees:
- kaer1a
body:
- type: input
id: issue
attributes:
label: What is the issue?
description: Please describe what the issue is.
placeholder: ex. Game crashes when [...]
validations:
required: true
- type: textarea
id: how-to-reproduce
attributes:
label: To Reproduce
description: Please describe what steps to take to recreate the issue.
placeholder: |
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
validations:
required: true
- type: dropdown
id: mc-version
attributes:
label: Minecraft Version
description: What version of Minecraft are you running?
options:
- 1.21.5
- 1.21.4
- 1.21.1
default: 0
validations:
required: true
- type: dropdown
id: rc-version
attributes:
label: Re-Console Version and Modpack
description: What Re-Console Modpack and what version are you on?
options:
- Re-Console Modrinth
- Re-Console Curseforge
- Re-Console Lite
- Re-Console Special Edition
- Arics Console
default: 0
validations:
required: true
- type: textarea
id: logs
attributes:
label: Log and crash report
description: Please upload your log or crash report to mclo.gs and paste the link here.
validations:
required: true
- type: textarea
id: extras
attributes:
label: Additional Context
description: Put any extra info you feel is neccessary here.
- type: checkboxes
id: terms
attributes:
label: Acknowledgement
description: If you do not fill out this form correctly, your issue will be immediately closed.
options:
- label: I understand and have fully filled out the form, including the issue name.
required: true