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fix: remove notenoughcrashes
while it does somewhat inform the user of what mods are possibly breaking their game, it allows the user to go back instead of just letting it crash which can often cause major issues because some mods will just be straight up broken. terrible ux, the game is supposed to crash when a report is made and the user should go to support or make an issue on the tracker if they experience a crash
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@@ -386,11 +386,6 @@ file = "mods/noisium.pw.toml"
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hash = "4f05ff13dcf8dca0b031482201fb50d2f3578bdd35a903fa4ebced932923b644"
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metafile = true
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[[files]]
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file = "mods/notenoughcrashes.pw.toml"
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hash = "81f6030043cbcc93737c3b07b8e019214797e2c90e4c1b0824c63e41be3ac42d"
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metafile = true
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[[files]]
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file = "mods/nvidium.pw.toml"
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hash = "9d790daf7f139be1a7e771b7d70e4de5fcc5b3a4212b9dd7aa0ada308fa1c9fd"
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@@ -1,13 +0,0 @@
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name = "Not Enough Crashes"
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filename = "notenoughcrashes-4.4.7+1.20.6-fabric.jar"
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side = "both"
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[download]
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url = "https://cdn.modrinth.com/data/yM94ont6/versions/NEqfzg11/notenoughcrashes-4.4.7%2B1.20.6-fabric.jar"
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hash-format = "sha1"
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hash = "6d19c4643c4a49000929e4c39ea25982ba856cdc"
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[update]
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[update.modrinth]
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mod-id = "yM94ont6"
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version = "NEqfzg11"
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