chore(sl-dev): remove packitup folder

currently not in use
This commit is contained in:
omo50
2026-04-18 16:05:15 -06:00
parent 9b3804dc7c
commit 2002c06fe5
29 changed files with 72 additions and 344 deletions

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# Simply Legacy 1.2.1
### Reset Albums and Global Packs AGAIN
Yeah, I hadn't updated to LMR 4.3, which had a different name :P
### Added Default options preset
Basically the same as the Low preset, but without an autosave countdown or fake autosave screen
### Handheld and Low presets now enable the Fake Autosave Screen
This helps simulate the "old-gen" experience

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# Simply Legacy 1.2.9
Fixed conflict with Stfu and Minimega

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# Simply Legacy 1.2.11
### Added Hybrid Aspects
This replaces Ore Aspects by being a stripped down version of Legacy4J's Console Aspects resource pack. This also includes updating the soundtrack to include newer tracks that aren't biome specific.
### Added Bobby
Extends the render distance in multiplayer servers by caching chunks sent from the server to the client. Supplements Options Presets
### Updated all mods
All mods have been updated to the latest version.

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# Simply Legacy 1.2.12
### Downgraded LazyAI
For some reason, LazyAI 1.5.0+ prevented limited worlds from generating

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# Simply Legacy 1.2.2
### Added Legacy Nether: Extended
This mod adds a couple of extra features to the Nether dimension to match the behaviors of Console Edition. Also used to supplement Legacy World Sizes
### Added Intro Sequence resource pack
This is only here to properly organize the intro slides to pertain to the pack.
### Fixed Default options preset
Mainly since it was showing as `(Not Applied)` by default and would prompt if exiting the Graphics options for the first time.

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# Simply Legacy 1.2.3.4
*Yes. That's the version number. The opportunity presented itself and this issue was too funny.*
### Fixed Egg throwing kicking player out of world (?????)
For some reason, having Egg Snowball Particles OFF in the Animatium config causes Eggs to kick you from the world. This will be fixed in Animatium 3.1.

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# Simply Legacy 1.2.3
### Switched C2ME Autosave mode to VANILLA
This should hopefully fix a potential world corruption issue when exiting a world without saving and loading a previous autosave. It's uncommon enough that recreating the bug has been difficult, so if you're still experiencing world corruption at all, don't hesitate to report it on our Codeberg repository, or on Discord.

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# Simply Legacy 1.2.5
### Updated Legacy Modpack Resources
Most notably, we have added 3 new presets!
**Added Very Low preset**
This is vaguely based on a what-if concept, of where LCE was ported to the 6th generation of consoles (like the ps2, and xbox!). It features a 4 render distance, fast graphics and smooth lighting disabled.
**Added Default+ preset**
Exactly the same as Default, but with a slightly higher render distance of 15, in-between Default and Medium presets' render distance.
**Added Extreme preset**
A preset for the beefiest of computers, running an absolutely massive 64 render distance!
**Added more How to Play screens**
HTP screens for Copper Tools, the Pale Garden and Trial Chambers have been added. The What's New section has also been updated to reflect the current game version.
### Blacklisted more mods
More mods have been added to the blocklist. This was initially just Essential, but some culprits that continually cause issues have been blocked now.
This list is:
- Not Enough Crashes
- Embeddium
- Zume
- No Chat Reports
- Legacy Mipmaps
- Noisium
- Faster Random
### Updated all mods
All mods and resource packs have been updated.

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# Simply Legacy 1.2.6
### Updated to Legacy Modpack Resources 5.1.0
Mainly to fix a bunch of issues caused by overwritten changes during development, notably also adding some more How to Play refinements
### Added changelog on first launch
When launching the modpack for the first time, the changelog screen will now be displayed

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# Simply Legacy 1.2.7
### Updated Minimega
This update adds the speedometer to Glide, as well as the ability to restart from the beginning or from a checkpoint.
### Updated Legacy Modpack Resources to 5.1.1
This comes with changes to the intro sequence, with slightly shorter slide durations and crossfading, as well as a "Loading..." screen
### Changed Resource Album handling
Now, mainly to ensure texture packs always work when updating from any version, built-in albums will be reset to their default pack order every update. This won't affect albums you've added outside of these.

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# Simply Legacy 1.2.8
### Added Simply Legacy Resources
With the help of Simple Resource Loader, resources that are required for the base experience, including language files, Texture Pack comparison and icon images, and intro sequence modifications, are now force applied.
### Updated C2ME config
This should yield better chunk loading performance.
### Fixed Cubes Without Borders default config
Now the CWB config will be generated by the mod, rather than using a pre-generated config. Those with this issue who are updating should delete their `config/cubes-without-borders.json` and let it regenerate. If this persists, let me know.
### Updated all mods
All mods and resource packs have been updated.

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# Simply Legacy 1.2.9
### Updated Minimega
Minimega has been updated with new Showdown announcement toasts for Glide and Fistfight
### Temporarily Removed Animatium
Due to an issue that prevents multiplayer from working properly, Animatium has been removed until a fix can be found

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# Simply Legacy 1.2
## Summary
This update is mainly for parity with the first Re-Console+ beta release, primarily with the addition of experimental limited world generation
## 🟢 Additions
### Added Legacy World Sizes
This mod reintroduces Legacy Console Edition limited worlds. This change could introduce Mod Compatibility issues, so please be careful
## ⚪️ Configuration Changes
### Reset all Resource Albums and Global Resource Packs
Due to the file name change for Legacy Modpack Resources (`rcr3.zip -> legacymodpackresources.zip`) all Resource Albums (Texture Packs) and Global Resource Packs will be reset. This should *hopefully* be the last time, but no guarantees
## 🔵 Updates
### Updated all mods
All mods and resource packs in the modpack have been updated.
### Updated to Legacy Modpack Resources v4
This update comes with a lot of changes, integration with a lot of resource packs, and a bunch of work on some minor textures. As mentioned above, the file name change for this requires that resource packs be reset to preserve functionality.
## 🟣 Meta-changes
Re-Console, Simply Legacy and Rekindled Legacy have moved from GitHub to Codeberg for a variety of reasons. If you have an issue please preferably make one on the Codeberg repository. The GitHub repository is no longer actively maintained.
### New Changelog Format
To improve readability, the changelog format had been modified to allow for categories.

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# Simply Legacy 1.3.1
### Updated Minimega
_from the original MM changelog_
- Added support for gradient roles.
- A few e4mc bugs have been fixed.
- The linking screen now links to Nostalgica Reverie's discord server.
- Fixed a crash that could occur in Score Attack.

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# Simply Legacy 1.3
_Because we've likely had enough of 1.2_
### Added Bedrock Skins
This adds the skin packs system in place of what would've been Legacy Skins.
### Removed Concurrent Chunk Management Engine (C2ME)
Due to some huge performance degradations on lower-end hardware, and my lack of config knowledge (lol), C2ME has been removed, either indefinitely or until we can come up with a more FPS-friendly config.
The 64 chunk maximum render distance is now handled by Bobby.
The existing configs will remain available so you can install C2ME yourself without having to manually disable all the save-breaking stuff.
### Updated the Super Mario Mash-up
[chillyzone](https://modrinth.com/user/chillyzone) has finally updated her port of the Super Mario Mash-Up Pack! That means the pack should now be playable on 1.21.10, and therefore on Simply Legacy.
Bonus: Also adds features from The Copper Age
### Updated all mods
All mods (excluding e4mc, including LazyAI) have been updated.
**Updated Minimega**: New Fistfight features, internal leaderboard changes, and e4mc is now used for hosting matches.

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# Simply Legacy 1.4
### Added initial CurseForge Support
As of writing, Simply Legacy is under review on CurseForge!
Due to some projects having complications with being published on CF, there are a few notable content gaps:
- Minimega (console minigames) is not available
- Legacy World Sizes is not available
- Pirates of the Caribbean, Fallout, Mass Effect and Super Mario Mash-up Packs are not available
### Added Tooltips Enhanced
Backports some new control icon stuff from Legacy4J upstream, courtesy of myself and NicSonic-_-
### Replaced AsyncParticles with Particle Core
Since Particle Core has been updated to 1.21.10, AsyncParticles has been deprecated in favor of it.
### Updated Intro Sequence
The "Loading..." slides now have an image reminiscent of the disc loading screen seen on Xbox 360 Edition
### Adjusted and abbreviated some config files
This was done to match the upcoming Simply Optimized Forked
### Updated all mods
All mods and resource packs have been updated.

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# Simply Legacy 1.5.1
### Disabled ModernFix Dynamic Resources (again)
Was causing a bunch of graphical issues
### Removed Gnetum
Prevented the game from loading into a world
### Disabled ImmediatelyFast's Experimental Sign Text Buffering
Caused signs to be blurry

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# Simply Legacy 1.5.2
### Removed Dynamic FPS
Playing with `Force Active Window` can be done at the game's max framerate again
### Removed Very Many Players
Caused chunk rendering issues

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# Simply Legacy 1.5
### Replaced Bedrock Skins with Legacy Skins
Now that Legacy Skins has finally been ported to 1.21.10, it can finally be included properly in Simply Legacy
### Added Legacy Skin Packs
Used in Legacy Skins
### Updated Legacy Worlds
Various accuracy improvements for exported worlds
### Updated all mods
All mods and resource packs have been updated.

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# Simply Legacy 26.03 - "March Release"
### Adopted `YY.MONTH.MICRO` versioning
Like Re-Console+, we've once again made a change to the versioning scheme, now using `YY.MONTH.MICRO`, with the first release of the month of March being 26.03, with subsequent patches in the month being amended at the end (`26.03.1`)
### Re-Console+ Parity
- **Legacy Mechanics has finally been added!** - New achievements! Fortune for Melons! Sands in Blast Furnaces!
- **Console Advancement Sounds has been added** - The default sound remains the Java Edition toast sound, but if you'd like to change it, head to the mod options for Console Advancement Sounds.
### Added Fixed Chest Model
Applied by default, thanks to RedRain0o0. This pack fixes issues regarding chest models on the mash-ups.
### Synced Language Files between Simply Legacy and Re-Console+
Comes with a handful of misc. changes and fixes.
### Fixed issue loading the tutorial worlds
Thanks to ZenXArch for patching it!

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# Simply Legacy 26.03.1 - "March Patch 1"
### Added Config Manager
A more user friendly alternative to ConfiguredDefaults. This allows for easier management of modpack configs in-game.
To manage the modpack configs, as per the [mod page](https://modrinth.com/mod/configmanager):
```
From the mod list (NeoForge) or Mod Menu (Fabric), you can open the Config Manager GUI and choose between two actions:
Update Copies (overwriting) the modpacks config files on top of the users.
All settings changed by the pack are updated.
Untouched settings remain as configured by the user.
Reset Wipes the entire config directory and replaces it with the files shipped by the modpack.
Useful to fix broken or corrupted installations.
```
### Updated Minimega
Minimega has been updated to 4.1.60

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# Simply Legacy 26.03.2 - "March Patch 2"
### Added Clean World Loading
An integrated resource pack that removes the `Preparing for world creation...`, `Preparing Resources...` and `Reading world data...` strings to clean up the world loading screens.
### Updated Minimega
Minimega has been updated to 4.1.61. This should hopefully fix issues with account linking.

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# Simply Legacy 26.03.3 - "March Patch 3"
### Updated Minimega
Resources should no longer reload between rounds. Various features for the Battle playtest
### Updated Crash Assistant
New Crash Assistant theme, various internal improvements

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# Simply Legacy 26.03.4
### Updated the Crash Assistant modlist
When the game crashes, Crash Assistant should now properly report the intended modlist

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# Simply Legacy 26.1
### Adopted CalVer over SemVer for versioning
Both Re-Console+ and Simply Legacy we have also switched to CalVer (https://calver.org/)
- This means that the versioning scheme will be `YY.MAJOR.MINOR` instead of `MAJOR.MINOR.PATCH`, where `MAJOR` was just `1` previously.
- `MAJOR.MINOR` will reset every year, and the `YY` will also increase to reflect the current year.
- Fancy version names have changed from `Simply Legacy 1.5.3 for Fabric 1.21.10` to just `Simply Legacy 26.1`
### Removed Krypton and Updated e4mc
We have now opted to remove Krypton to fix the e4mc issue, rather than holding back e4mc, as much of the optimizations came from the FNP Patcher anyways.
### Changed default Inventory and Crafting/Creative keybinds
The keybinds are now `E` and `R` respectively, rather than the previous `I` and `E`. This should improve reachability of these common functions.
### Set music frequency to FREQUENT
Self-explanatory; makes music more frequent than by default, but isn't too constant

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# PackItUp Changelogs
This folder stores user created changelogs for each update, with each changelog filename being `{providerVersionPlaceholder}.md`.
Should a changelog for any given version not exist, PackItUp will prompt you to create one before uploading to a provider.

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# PackItUp Exports
This folder stores exported packs, which get uploaded to the providers.

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