this must be additive and adrenalines fault

This commit is contained in:
omoso
2024-05-18 22:07:46 -05:00
committed by GitHub
parent e469748f0d
commit 0f2d915546
8 changed files with 222 additions and 0 deletions

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{
"enableBorderlessFullscreen": true,
"addToVanillaVideoSettings": true,
"enableMacOS": false,
"customWindowDimensions": {
"enabled": false,
"x": 0,
"y": 0,
"width": 0,
"height": 0,
"useMonitorCoordinates": true
},
"forceWindowMonitor": -1
}

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version = 3
defaultGlobalExecutorParallelismExpression = "max(1,min(if(is_windows,(cpus/2.0),(cpus/1.5)),if(is_j9vm,((mem_gb-(if(is_client,0.5,0.2)))/0.2),((mem_gb-(if(is_client,0.8,0.5)))/0.2))))"
[clientSideConfig]
[clientSideConfig.modifyMaxVDConfig]
enableExtRenderDistanceProtocol = false
enabled = true
[noTickViewDistance]
compatibilityMode = false
maxConcurrentChunkLoads = 2
enableExtRenderDistanceProtocol = false
maxViewDistance = 48
[ioSystem]
gcFreeChunkSerializer = true
[threadedWorldGen]
enabled = true

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{
"enabled": true,
"idle_time": 600,
"uncap_menu_frame_rate": true,
"states": {
"hovered": {
"frame_rate_target": 15,
"volume_multipliers": {},
"graphics_state": "reduced",
"show_toasts": false,
"run_garbage_collector": true
},
"unfocused": {
"frame_rate_target": 1,
"volume_multipliers": {
"voice": 0.25,
"music": 0.25,
"hostile": 0.25,
"record": 0.25,
"weather": 0.25,
"neutral": 0.25,
"block": 0.25,
"ambient": 0.25,
"master": 0.25,
"player": 0.25
},
"graphics_state": "reduced",
"show_toasts": false,
"run_garbage_collector": true
},
"invisible": {
"frame_rate_target": 0,
"volume_multipliers": {
"voice": 0.0,
"music": 0.0,
"record": 0.0,
"weather": 0.0,
"block": 0.0,
"ambient": 0.0,
"master": 0.0
},
"graphics_state": "minimal",
"show_toasts": false,
"run_garbage_collector": true
},
"abandoned": {
"frame_rate_target": 5,
"volume_multipliers": {},
"graphics_state": "reduced",
"show_toasts": false,
"run_garbage_collector": true
}
}
}

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{
"configVersion": 6,
"renderNametagsThroughWalls": true,
"blockEntityWhitelist": [
"create:rope_pulley",
"botania:flame_ring",
"minecraft:beacon",
"create:hose_pulley",
"betterend:eternal_pedestal",
"botania:magic_missile",
"botania:falling_star"
],
"entityWhitelist": [
"botania:mana_burst",
"drg_flares:drg_flares"
],
"tracingDistance": 128,
"debugMode": false,
"sleepDelay": 10,
"hitboxLimit": 50,
"skipMarkerArmorStands": true,
"tickCulling": true,
"tickCullingWhitelist": [
"create:contraption",
"create:stationary_contraption",
"create:gantry_contraption",
"minecraft:boat",
"mts:builder_seat",
"minecraft:firework_rocket",
"create:carriage_contraption",
"mts:builder_rendering",
"drg_flares:drg_flares",
"mts:builder_existing"
],
"disableF3": false,
"skipEntityCulling": false,
"skipBlockEntityCulling": false
}

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renderSavingScreen = false
showToasts = false
showSavingTime = "FALSE"
backgroundPriority = 5
allowMultipleServers = true

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# Replace the blockstate neighbor table
replaceNeighborLookup = true
# Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
replacePropertyMap = true
# Cache the predicate instances used in multipart models
cacheMultipartPredicates = true
# Avoid creation of new strings when creating ModelResourceLocations
modelResourceLocations = true
# Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
multipartDeduplication = true
# Deduplicate cached data for blockstates, most importantly collision and render shapes
blockstateCacheDeduplication = true
# Deduplicate vertex data of baked quads in the basic model implementations
bakedQuadDeduplication = true
# Use smaller data structures for "simple" models, especially models with few side-specific faces
modelSides = true
# Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
useSmallThreadingDetector = true
# Use a slightly more compact, but also slightly slower representation for block states
compactFastMap = false
# Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
populateNeighborTable = false

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mixin.experimental=true

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# This is the configuration file for ModernFix.
# In general, prefer using the config screen to editing this file. It can be accessed
# via the standard mod menu on your respective mod loader. Changes will, however,
# require restarting the game to take effect.
#
# The following options can be enabled or disabled if there is a compatibility issue.
# Add a line with your option name and =true or =false at the bottom of the file to enable
# or disable a rule. For example:
# mixin.perf.dynamic_resources=true
# Do not include the #. You may reset to defaults by deleting this file.
#
# Available options:
# mixin.bugfix.chunk_deadlock=false # (overridden for mod compat)
# mixin.bugfix.concurrency=true # (default)
# mixin.bugfix.ender_dragon_leak=true # (default)
# mixin.bugfix.packet_leak=false # (default)
# mixin.bugfix.paper_chunk_patches=false # (overridden for mod compat)
# mixin.bugfix.world_leaks=true # (default)
# mixin.bugfix.world_screen_skipped=true # (default)
# mixin.devenv=false # (default)
# mixin.feature.branding=true # (default)
# mixin.feature.direct_stack_trace=false # (default)
# mixin.feature.disable_unihex_font=false # (default)
# mixin.feature.integrated_server_watchdog=true # (default)
# mixin.feature.measure_time=true # (default)
# mixin.feature.remove_chat_signing=false # (default)
# mixin.feature.snapshot_easter_egg=true # (default)
# mixin.feature.spam_thread_dump=false # (default)
# mixin.feature.spark_profile_launch=false # (default)
# mixin.feature.stalled_chunk_load_detection=false # (default)
# mixin.feature.warn_missing_perf_mods=true # (default)
# mixin.launch.class_search_cache=true # (default)
# mixin.perf.blast_search_trees=true # (default)
# mixin.perf.cache_blockstate_cache_arrays=true # (default)
# mixin.perf.cache_model_materials=true # (default)
# mixin.perf.cache_profile_texture_url=true # (default)
# mixin.perf.cache_strongholds=false # (overridden for mod compat)
# mixin.perf.cache_upgraded_structures=true # (default)
# mixin.perf.clear_fabric_mapping_tables=false # (default)
# mixin.perf.clear_mixin_classinfo=false # (default)
# mixin.perf.compact_bit_storage=true # (default)
# mixin.perf.dedicated_reload_executor=true # (default)
# mixin.perf.deduplicate_climate_parameters=false # (default)
# mixin.perf.deduplicate_location=false # (default)
# mixin.perf.deduplicate_wall_shapes=true # (default)
# mixin.perf.dynamic_dfu=true # (default)
# mixin.perf.dynamic_entity_renderers=false # (default)
# mixin.perf.dynamic_resources=false # (default)
# mixin.perf.dynamic_sounds=true # (default)
# mixin.perf.dynamic_structure_manager=true # (default)
# mixin.perf.faster_command_suggestions=true # (default)
# mixin.perf.faster_item_rendering=false # (default)
# mixin.perf.faster_texture_stitching=true # (default)
# mixin.perf.model_optimizations=true # (default)
# mixin.perf.mojang_registry_size=true # (default)
# mixin.perf.nbt_memory_usage=false # (overridden for mod compat)
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
# mixin.perf.remove_biome_temperature_cache=true # (default)
# mixin.perf.remove_spawn_chunks=false # (default)
# mixin.perf.resourcepacks=true # (default)
# mixin.perf.state_definition_construct=true # (default)
# mixin.perf.thread_priorities=false # (overridden for mod compat)
# mixin.perf.ticking_chunk_alloc=true # (default)
# mixin.safety=true # (default)
#
# User overrides go here.
mixin.perf.dynamic_resources=true
mixin.perf.clear_mixin_classinfo=true