From e5351b51c0c4f2126e210d8dd868a84ddfaa0acf Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sun, 26 Apr 2026 13:21:33 -0400 Subject: [PATCH] Fix autosave thread compression TLS crash. (#1544) --- Minecraft.World/ConsoleSaveFileOriginal.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Minecraft.World/ConsoleSaveFileOriginal.cpp b/Minecraft.World/ConsoleSaveFileOriginal.cpp index 8d6571b2..3814281b 100644 --- a/Minecraft.World/ConsoleSaveFileOriginal.cpp +++ b/Minecraft.World/ConsoleSaveFileOriginal.cpp @@ -731,6 +731,7 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail ) s_bgSaveActive.store(true, std::memory_order_release); std::thread([snap, fileSize, thumb, thumbSz, meta, metaLen, this]() { + Compression::UseDefaultThreadStorage(); unsigned int compLen = fileSize + 8; byte *buf = static_cast(StorageManager.AllocateSaveData(compLen)); if (!buf)