major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)

Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
Riley M.
2026-04-14 16:47:37 -05:00
committed by GitHub
parent f78dec6e00
commit c0da06e4ee
874 changed files with 4256 additions and 3544 deletions

View File

@@ -1,7 +1,7 @@
#include "stdafx.h"
#ifdef __PS3__
#ifndef SN_TARGET_PS3_SPU
// #include "..\..\..\stdafx.h"
// #include "../../../stdafx.h"
#endif
#endif
@@ -10,24 +10,24 @@
#ifndef SN_TARGET_PS3_SPU
#include "..\..\..\..\Minecraft.World\Tile.h"
#include "..\..\..\..\Minecraft.World\Level.h"
#include "..\..\..\..\Minecraft.World\Dimension.h"
#include "../../../../Minecraft.World/Tile.h"
#include "../../../../Minecraft.World/Level.h"
#include "../../../../Minecraft.World/Dimension.h"
//
// #include "..\..\..\Chunk.h"
// #include "..\..\..\TileRenderer.h"
// #include "..\..\..\TileEntityRenderDispatcher.h"
// #include "..\..\..\LevelRenderer.h"
#include "..\..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\..\..\..\Minecraft.World\Icon.h"
#include "..\..\..\..\Minecraft.World\BiomeSource.h"
// #include "../../../Chunk.h"
// #include "../../../TileRenderer.h"
// #include "../../../TileEntityRenderDispatcher.h"
// #include "../../../LevelRenderer.h"
#include "../../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../../../../Minecraft.World/Icon.h"
#include "../../../../Minecraft.World/BiomeSource.h"
#else
#include "..\Common\spu_assert.h"
#include "../Common/spu_assert.h"
#endif //SN_TARGET_PS3_SPU