major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)

Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
Riley M.
2026-04-14 16:47:37 -05:00
committed by GitHub
parent f78dec6e00
commit c0da06e4ee
874 changed files with 4256 additions and 3544 deletions

View File

@@ -2,20 +2,20 @@
#include "UI.h"
#include "UIScene_LoadOrJoinMenu.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.storage.h"
#include "..\..\..\Minecraft.World\ConsoleSaveFile.h"
#include "..\..\..\Minecraft.World\ConsoleSaveFileOriginal.h"
#include "..\..\ProgressRenderer.h"
#include "..\..\MinecraftServer.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\TexturePack.h"
#include "..\Network\SessionInfo.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.chunk.storage.h"
#include "../../../Minecraft.World/ConsoleSaveFile.h"
#include "../../../Minecraft.World/ConsoleSaveFileOriginal.h"
#include "../../ProgressRenderer.h"
#include "../../MinecraftServer.h"
#include "../../TexturePackRepository.h"
#include "../../TexturePack.h"
#include "../Network/SessionInfo.h"
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#include "Common\Network\Sony\SonyHttp.h"
#include "Common\Network\Sony\SonyRemoteStorage.h"
#include "Common/Network/Sony/SonyHttp.h"
#include "Common/Network/Sony/SonyRemoteStorage.h"
#include "DLCTexturePack.h"
#endif
#if defined(__ORBIS__) || defined(__PSVITA__)
@@ -26,8 +26,8 @@
#endif
#ifdef _WINDOWS64
#include "..\..\..\Minecraft.World\NbtIo.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "../../../Minecraft.World/NbtIo.h"
#include "../../../Minecraft.World/compression.h"
static wstring ReadLevelNameFromSaveFile(const wstring& filePath)
{