major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)

Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
Riley M.
2026-04-14 16:47:37 -05:00
committed by GitHub
parent f78dec6e00
commit c0da06e4ee
874 changed files with 4256 additions and 3544 deletions

View File

@@ -5,18 +5,18 @@
#include "UIScene.h"
#include "UIControl_Slider.h"
#include "UIControl_TexturePackList.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\LocalPlayer.h"
#include "..\..\DLCTexturePack.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\Minecraft.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.boss.enderdragon.h"
#include "..\..\EnderDragonRenderer.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../LocalPlayer.h"
#include "../../DLCTexturePack.h"
#include "../../TexturePackRepository.h"
#include "../../Minecraft.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.boss.enderdragon.h"
#include "../../EnderDragonRenderer.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "UIFontData.h"
#include "UISplitScreenHelpers.h"
#ifdef _WINDOWS64
#include "..\..\Windows64\KeyboardMouseInput.h"
#include "../../Windows64/KeyboardMouseInput.h"
#endif
#ifdef __PSVITA__
#include <message_dialog.h>
@@ -28,7 +28,7 @@
//#define ENABLE_IGGY_EXPLORER
#ifdef ENABLE_IGGY_EXPLORER
#include "Windows64\Iggy\include\iggyexpruntime.h"
#include "Windows64/Iggy/include/iggyexpruntime.h"
#endif
//#define ENABLE_IGGY_PERFMON
@@ -38,18 +38,18 @@
#define PM_ORIGIN_Y 34
#ifdef __ORBIS__
#include "Orbis\Iggy\include\iggyperfmon.h"
#include "Orbis\Iggy\include\iggyperfmon_orbis.h"
#include "Orbis/Iggy/include/iggyperfmon.h"
#include "Orbis/Iggy/include/iggyperfmon_orbis.h"
#elif defined _DURANGO
#include "Durango\Iggy\include\iggyperfmon.h"
#include "Durango/Iggy/include/iggyperfmon.h"
#elif defined __PS3__
#include "PS3\Iggy\include\iggyperfmon.h"
#include "PS3\Iggy\include\iggyperfmon_ps3.h"
#include "PS3/Iggy/include/iggyperfmon.h"
#include "PS3/Iggy/include/iggyperfmon_ps3.h"
#elif defined __PSVITA__
#include "PSVita\Iggy\include\iggyperfmon.h"
#include "PSVita\Iggy\include\iggyperfmon_psp2.h"
#include "PSVita/Iggy/include/iggyperfmon.h"
#include "PSVita/Iggy/include/iggyperfmon_psp2.h"
#elif defined __WINDOWS64
#include "Windows64\Iggy\include\iggyperfmon.h"
#include "Windows64/Iggy/include/iggyperfmon.h"
#endif
#endif