major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)

Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
Riley M.
2026-04-14 16:47:37 -05:00
committed by GitHub
parent f78dec6e00
commit c0da06e4ee
874 changed files with 4256 additions and 3544 deletions

View File

@@ -1,49 +1,49 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "..\..\..\Minecraft.World\Vec3.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\ThreadName.h"
#include "..\..\..\Minecraft.World\Entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\FireworksRecipe.h"
#include "..\..\ClientConnection.h"
#include "..\..\Minecraft.h"
#include "..\..\User.h"
#include "..\..\MinecraftServer.h"
#include "..\..\PlayerList.h"
#include "..\..\ServerPlayer.h"
#include "..\..\PlayerConnection.h"
#include "..\..\MultiPlayerLevel.h"
#include "..\..\ProgressRenderer.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\DisconnectPacket.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "..\..\..\Minecraft.World\OldChunkStorage.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\TexturePack.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/AABB.h"
#include "../../../Minecraft.World/Vec3.h"
#include "../../../Minecraft.World/Socket.h"
#include "../../../Minecraft.World/ThreadName.h"
#include "../../../Minecraft.World/Entity.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/FireworksRecipe.h"
#include "../../ClientConnection.h"
#include "../../Minecraft.h"
#include "../../User.h"
#include "../../MinecraftServer.h"
#include "../../PlayerList.h"
#include "../../ServerPlayer.h"
#include "../../PlayerConnection.h"
#include "../../MultiPlayerLevel.h"
#include "../../ProgressRenderer.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/DisconnectPacket.h"
#include "../../../Minecraft.World/compression.h"
#include "../../../Minecraft.World/OldChunkStorage.h"
#include "../../TexturePackRepository.h"
#include "../../TexturePack.h"
#include "..\..\Gui.h"
#include "..\..\LevelRenderer.h"
#include "..\..\..\Minecraft.World\IntCache.h"
#include "..\GameRules\ConsoleGameRules.h"
#include "../../Gui.h"
#include "../../LevelRenderer.h"
#include "../../../Minecraft.World/IntCache.h"
#include "../GameRules/ConsoleGameRules.h"
#include "GameNetworkManager.h"
#ifdef _XBOX
#include "Common\XUI\XUI_PauseMenu.h"
#include "Common/XUI/XUI_PauseMenu.h"
#else
#include "Common\UI\UI.h"
#include "Common\UI\UIScene_PauseMenu.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h"
#include "Common/UI/UI.h"
#include "Common/UI/UIScene_PauseMenu.h"
#include "../../Xbox/Network/NetworkPlayerXbox.h"
#endif
#ifdef _DURANGO
#include "..\Minecraft.World\DurangoStats.h"
#include "../Minecraft.World/DurangoStats.h"
#endif
#ifdef _WINDOWS64
#include "..\..\Windows64\Network\WinsockNetLayer.h"
#include "..\..\Windows64\Windows64_Xuid.h"
#include "../../Windows64/Network/WinsockNetLayer.h"
#include "../../Windows64/Windows64_Xuid.h"
#endif
// Global instance