Port over RCE Patches from LCEMP (#1023)

* LCEMP RCE Fixes WIP

Based on d017bfc30a

* Update to LCEMP's ByteArrayIO version

Fixes compilation since ours was missing some revisions from LCEMP

* Add additional safety checks missed in first pass

* Remove duplicate recipe count check
This commit is contained in:
Loki
2026-03-09 06:53:08 -05:00
committed by GitHub
parent a358a3caae
commit bda3b1078a
32 changed files with 372 additions and 203 deletions

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@@ -739,9 +739,9 @@ void Chunk::rebuild_SPU()
{ {
// 4J - get tile from those copied into our local array in earlier optimisation // 4J - get tile from those copied into our local array in earlier optimisation
unsigned char tileId = pOutData->getTile(x,y,z); unsigned char tileId = pOutData->getTile(x,y,z);
if (tileId > 0) if (tileId > 0 && tileId != 0xff)
{ {
if (currentLayer == 0 && Tile::tiles[tileId]->isEntityTile()) if (currentLayer == 0 && Tile::tiles[tileId] && Tile::tiles[tileId]->isEntityTile())
{ {
shared_ptr<TileEntity> et = region.getTileEntity(x, y, z); shared_ptr<TileEntity> et = region.getTileEntity(x, y, z);
if (TileEntityRenderDispatcher::instance->hasRenderer(et)) if (TileEntityRenderDispatcher::instance->hasRenderer(et))
@@ -754,6 +754,7 @@ void Chunk::rebuild_SPU()
{ {
Tile *tile = Tile::tiles[tileId]; Tile *tile = Tile::tiles[tileId];
if (!tile) continue;
int renderLayer = tile->getRenderLayer(); int renderLayer = tile->getRenderLayer();
if (renderLayer != currentLayer) if (renderLayer != currentLayer)

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@@ -1588,13 +1588,13 @@ void PlayerConnection::handleCraftItem(shared_ptr<CraftItemPacket> packet)
if(iRecipe == -1) if(iRecipe == -1)
return; return;
int recipeCount = (int)Recipes::getInstance()->getRecipies()->size();
if(iRecipe < 0 || iRecipe >= recipeCount)
return;
Recipy::INGREDIENTS_REQUIRED *pRecipeIngredientsRequired=Recipes::getInstance()->getRecipeIngredientsArray(); Recipy::INGREDIENTS_REQUIRED *pRecipeIngredientsRequired=Recipes::getInstance()->getRecipeIngredientsArray();
shared_ptr<ItemInstance> pTempItemInst=pRecipeIngredientsRequired[iRecipe].pRecipy->assemble(nullptr); shared_ptr<ItemInstance> pTempItemInst=pRecipeIngredientsRequired[iRecipe].pRecipy->assemble(nullptr);
size_t recipeCount = Recipes::getInstance()->getRecipies()->size();
if (iRecipe < 0 || iRecipe >= (int)recipeCount)
return;
if(app.DebugSettingsOn() && (player->GetDebugOptions()&(1L<<eDebugSetting_CraftAnything))) if(app.DebugSettingsOn() && (player->GetDebugOptions()&(1L<<eDebugSetting_CraftAnything)))
{ {
pTempItemInst->onCraftedBy(player->level, dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count ); pTempItemInst->onCraftedBy(player->level, dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count );

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@@ -1077,7 +1077,12 @@ void ServerLevel::entityRemoved(shared_ptr<Entity> e)
shared_ptr<Entity> ServerLevel::getEntity(int id) shared_ptr<Entity> ServerLevel::getEntity(int id)
{ {
return entitiesById[id]; auto it = entitiesById.find(id);
if (it != entitiesById.end())
{
return it->second;
}
return nullptr;
} }
bool ServerLevel::addGlobalEntity(shared_ptr<Entity> e) bool ServerLevel::addGlobalEntity(shared_ptr<Entity> e)

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@@ -404,7 +404,7 @@ bool WinsockNetLayer::JoinGame(const char* ip, int port)
bool WinsockNetLayer::SendOnSocket(SOCKET sock, const void* data, int dataSize) bool WinsockNetLayer::SendOnSocket(SOCKET sock, const void* data, int dataSize)
{ {
if (sock == INVALID_SOCKET || dataSize <= 0) return false; if (sock == INVALID_SOCKET || dataSize <= 0 || dataSize > WIN64_NET_MAX_PACKET_SIZE) return false;
// TODO: s_sendLock is a single global lock for ALL sockets. If one client's // TODO: s_sendLock is a single global lock for ALL sockets. If one client's
// send() blocks (TCP window full, slow WiFi), every other write thread stalls // send() blocks (TCP window full, slow WiFi), every other write thread stalls

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@@ -157,6 +157,9 @@ shared_ptr<ItemInstance> AbstractContainerMenu::clicked(int slotIndex, int butto
shared_ptr<ItemInstance> clickedEntity = nullptr; shared_ptr<ItemInstance> clickedEntity = nullptr;
shared_ptr<Inventory> inventory = player->inventory; shared_ptr<Inventory> inventory = player->inventory;
if (slotIndex < 0 || slotIndex >= (int)slots.size())
return nullptr;
if (clickType == CLICK_QUICK_CRAFT) if (clickType == CLICK_QUICK_CRAFT)
{ {
int expectedStatus = quickcraftStatus; int expectedStatus = quickcraftStatus;
@@ -558,12 +561,13 @@ bool AbstractContainerMenu::isPauseScreen()
void AbstractContainerMenu::setItem(unsigned int slot, shared_ptr<ItemInstance> item) void AbstractContainerMenu::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
{ {
if (slot >= slots.size()) return;
getSlot(slot)->set(item); getSlot(slot)->set(item);
} }
void AbstractContainerMenu::setAll(ItemInstanceArray *items) void AbstractContainerMenu::setAll(ItemInstanceArray *items)
{ {
for (unsigned int i = 0; i < items->length; i++) for (unsigned int i = 0; i < items->length && i < slots.size(); i++)
{ {
getSlot(i)->set( (*items)[i] ); getSlot(i)->set( (*items)[i] );
} }

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@@ -47,7 +47,7 @@ void AwardStatPacket::read(DataInputStream *dis) //throws IOException
// Read parameter blob. // Read parameter blob.
int length = dis->readInt(); int length = dis->readInt();
if(length > 0) if (length > 0 && length <= 65536)
{ {
m_paramData = byteArray(length); m_paramData = byteArray(length);
dis->readFully(m_paramData); dis->readFully(m_paramData);

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@@ -105,6 +105,12 @@ void BlockRegionUpdatePacket::read(DataInputStream *dis) //throws IOException
levelIdx = ( size >> 30 ) & 3; levelIdx = ( size >> 30 ) & 3;
size &= 0x3fffffff; size &= 0x3fffffff;
const int MAX_COMPRESSED_CHUNK_SIZE = 5 * 1024 * 1024;
if (size < 0 || size > MAX_COMPRESSED_CHUNK_SIZE)
{
size = 0;
}
if(size == 0) if(size == 0)
{ {
buffer = byteArray(); buffer = byteArray();

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@@ -2,117 +2,141 @@
#include "InputOutputStream.h" #include "InputOutputStream.h"
//Creates ByteArrayInputStream that uses buf as its buffer array. The initial value of pos is offset and // Creates ByteArrayInputStream that uses buf as its buffer array. The initial value of pos is offset and
//the initial value of count is the minimum of offset+length and buf.length. The buffer array is not copied. // the initial value of count is the minimum of offset+length and buf.length. The buffer array is not copied.
//The buffer's mark is set to the specified offset. // The buffer's mark is set to the specified offset.
//Parameters: // Parameters:
//buf - the input buffer. // buf - the input buffer.
//offset - the offset in the buffer of the first byte to read. // offset - the offset in the buffer of the first byte to read.
//length - the maximum number of bytes to read from the buffer. // length - the maximum number of bytes to read from the buffer.
ByteArrayInputStream::ByteArrayInputStream(byteArray buf, unsigned int offset, unsigned int length) ByteArrayInputStream::ByteArrayInputStream(byteArray buf, unsigned int offset, unsigned int length)
: pos( offset ), count( min( offset+length, buf.length ) ), mark( offset ) : pos(offset), mark(offset)
{ {
this->buf = buf; if (offset > buf.length)
{
count = buf.length;
}
else if (length > buf.length - offset)
{
count = buf.length;
}
else
{
count = offset + length;
}
this->buf = buf;
} }
//Creates a ByteArrayInputStream so that it uses buf as its buffer array. The buffer array is not copied. // Creates a ByteArrayInputStream so that it uses buf as its buffer array. The buffer array is not copied.
//The initial value of pos is 0 and the initial value of count is the length of buf. // The initial value of pos is 0 and the initial value of count is the length of buf.
//Parameters: // Parameters:
//buf - the input buffer. // buf - the input buffer.
ByteArrayInputStream::ByteArrayInputStream(byteArray buf) ByteArrayInputStream::ByteArrayInputStream(byteArray buf)
: pos( 0 ), count( buf.length ), mark( 0 ) : pos(0), count(buf.length), mark(0)
{ {
this->buf = buf; this->buf = buf;
} }
//Reads the next byte of data from this input stream. The value byte is returned as an int in the range 0 to 255. // Reads the next byte of data from this input stream. The value byte is returned as an int in the range 0 to 255.
//If no byte is available because the end of the stream has been reached, the value -1 is returned. // If no byte is available because the end of the stream has been reached, the value -1 is returned.
//This read method cannot block. // This read method cannot block.
//Returns: // Returns:
//the next byte of data, or -1 if the end of the stream has been reached. // the next byte of data, or -1 if the end of the stream has been reached.
int ByteArrayInputStream::read() int ByteArrayInputStream::read()
{ {
if( pos >= count ) if (pos >= count)
return -1; {
else return -1;
return buf[pos++]; }
else
{
return buf[pos++];
}
} }
//Reads some number of bytes from the input stream and stores them into the buffer array b. // Reads some number of bytes from the input stream and stores them into the buffer array b.
//The number of bytes actually read is returned as an integer. This method blocks until input data is available, // The number of bytes actually read is returned as an integer. This method blocks until input data is available,
//end of file is detected, or an exception is thrown. // end of file is detected, or an exception is thrown.
//If the length of b is zero, then no bytes are read and 0 is returned; otherwise, there is an attempt to read at least one byte. // If the length of b is zero, then no bytes are read and 0 is returned; otherwise, there is an attempt to read at least one byte.
//If no byte is available because the stream is at the end of the file, the value -1 is returned; otherwise, // If no byte is available because the stream is at the end of the file, the value -1 is returned; otherwise,
//at least one byte is read and stored into b. // at least one byte is read and stored into b.
// //
//The first byte read is stored into element b[0], the next one into b[1], and so on. The number of bytes read is, // The first byte read is stored into element b[0], the next one into b[1], and so on. The number of bytes read is,
//at most, equal to the length of b. Let k be the number of bytes actually read; these bytes will be stored in elements b[0] through b[k-1], // at most, equal to the length of b. Let k be the number of bytes actually read; these bytes will be stored in elements b[0] through b[k-1],
//leaving elements b[k] through b[b.length-1] unaffected. // leaving elements b[k] through b[b.length-1] unaffected.
// //
//The read(b) method for class InputStream has the same effect as: // The read(b) method for class InputStream has the same effect as:
// //
// read(b, 0, b.length) // read(b, 0, b.length)
//Parameters: // Parameters:
//b - the buffer into which the data is read. // b - the buffer into which the data is read.
//Returns: // Returns:
//the total number of bytes read into the buffer, or -1 is there is no more data because the end of the stream has been reached. // the total number of bytes read into the buffer, or -1 is there is no more data because the end of the stream has been reached.
int ByteArrayInputStream::read(byteArray b) int ByteArrayInputStream::read(byteArray b)
{ {
return read( b, 0, b.length ); return read(b, 0, b.length);
} }
//Reads up to len bytes of data into an array of bytes from this input stream. If pos equals count, // Reads up to len bytes of data into an array of bytes from this input stream. If pos equals count,
//then -1 is returned to indicate end of file. Otherwise, the number k of bytes read is equal to the smaller of len and count-pos. // then -1 is returned to indicate end of file. Otherwise, the number k of bytes read is equal to the smaller of len and count-pos.
//If k is positive, then bytes buf[pos] through buf[pos+k-1] are copied into b[off] through b[off+k-1] in the manner // If k is positive, then bytes buf[pos] through buf[pos+k-1] are copied into b[off] through b[off+k-1] in the manner
//performed by System.arraycopy. The value k is added into pos and k is returned. // performed by System.arraycopy. The value k is added into pos and k is returned.
//This read method cannot block. // This read method cannot block.
//Parameters: // Parameters:
//b - the buffer into which the data is read. // b - the buffer into which the data is read.
//off - the start offset in the destination array b // off - the start offset in the destination array b
//len - the maximum number of bytes read. // len - the maximum number of bytes read.
//Returns: // Returns:
//the total number of bytes read into the buffer, or -1 if there is no more data because the end of the stream has been reached. // the total number of bytes read into the buffer, or -1 if there is no more data because the end of the stream has been reached.
int ByteArrayInputStream::read(byteArray b, unsigned int offset, unsigned int length) int ByteArrayInputStream::read(byteArray b, unsigned int offset, unsigned int length)
{ {
if( pos == count ) if (pos == count)
return -1; {
return -1;
}
int k = min( length, count-pos ); int k = min(length, count - pos);
XMemCpy( &b[offset], &buf[pos], k ); XMemCpy(&b[offset], &buf[pos], k);
//std::copy( buf->data+pos, buf->data+pos+k, b->data + offset ); // Or this instead? // std::copy( buf->data+pos, buf->data+pos+k, b->data + offset ); // Or this instead?
pos += k; pos += k;
return k; return k;
} }
//Closing a ByteArrayInputStream has no effect. // Closing a ByteArrayInputStream has no effect.
//The methods in this class can be called after the stream has been closed without generating an IOException. // The methods in this class can be called after the stream has been closed without generating an IOException.
void ByteArrayInputStream::close() void ByteArrayInputStream::close()
{ {
return; return;
} }
//Skips n bytes of input from this input stream. Fewer bytes might be skipped if the end of the input stream is reached. The actual number k of bytes to be skipped is equal to the smaller of n and count-pos. The value k is added into pos and k is returned. // Skips n bytes of input from this input stream. Fewer bytes might be skipped if the end of the input stream is reached. The actual number k of bytes to be skipped is equal to the smaller of n and count-pos. The value k is added into pos and k is returned.
//Overrides: // Overrides:
//skip in class InputStream // skip in class InputStream
//Parameters: // Parameters:
//n - the number of bytes to be skipped. // n - the number of bytes to be skipped.
//Returns: // Returns:
//the actual number of bytes skipped. // the actual number of bytes skipped.
int64_t ByteArrayInputStream::skip(int64_t n) __int64 ByteArrayInputStream::skip(__int64 n)
{ {
int newPos = pos + n; int newPos = pos + n;
if(newPos > count) newPos = count; if (newPos > count)
{
newPos = count;
}
int k = newPos - pos; int k = newPos - pos;
pos = newPos; pos = newPos;
return k; return k;
} }
ByteArrayInputStream::~ByteArrayInputStream() ByteArrayInputStream::~ByteArrayInputStream()
{ {
if(buf.data != nullptr) delete [] buf.data; if (buf.data != NULL)
} {
delete[] buf.data;
}
}

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@@ -5,76 +5,95 @@
// Creates a new byte array output stream. The buffer capacity is initially 32 bytes, though its size increases if necessary. // Creates a new byte array output stream. The buffer capacity is initially 32 bytes, though its size increases if necessary.
ByteArrayOutputStream::ByteArrayOutputStream() ByteArrayOutputStream::ByteArrayOutputStream()
{ {
count = 0; count = 0;
buf = byteArray( 32 ); buf = byteArray(32);
} }
//Creates a new byte array output stream, with a buffer capacity of the specified size, in bytes. // Creates a new byte array output stream, with a buffer capacity of the specified size, in bytes.
//Parameters: // Parameters:
//size - the initial size. // size - the initial size.
ByteArrayOutputStream::ByteArrayOutputStream(unsigned int size) ByteArrayOutputStream::ByteArrayOutputStream(unsigned int size)
{ {
count = 0; count = 0;
buf = byteArray( size ); buf = byteArray(size);
} }
ByteArrayOutputStream::~ByteArrayOutputStream() ByteArrayOutputStream::~ByteArrayOutputStream()
{ {
if (buf.data != nullptr) if (buf.data != NULL)
delete[] buf.data; {
delete[] buf.data;
}
} }
//Writes the specified byte to this byte array output stream. // Writes the specified byte to this byte array output stream.
//Parameters: // Parameters:
//b - the byte to be written. // b - the byte to be written.
void ByteArrayOutputStream::write(unsigned int b) void ByteArrayOutputStream::write(unsigned int b)
{ {
// If we will fill the buffer we need to make it bigger // If we will fill the buffer we need to make it bigger
if( count + 1 >= buf.length ) if (count + 1 >= buf.length)
buf.resize( buf.length * 2 ); {
buf.resize(buf.length * 2);
}
buf[count] = static_cast<byte>(b); buf[count] = (byte)b;
count++; count++;
} }
// Writes b.length bytes from the specified byte array to this output stream. // Writes b.length bytes from the specified byte array to this output stream.
//The general contract for write(b) is that it should have exactly the same effect as the call write(b, 0, b.length). // The general contract for write(b) is that it should have exactly the same effect as the call write(b, 0, b.length).
void ByteArrayOutputStream::write(byteArray b) void ByteArrayOutputStream::write(byteArray b)
{ {
write(b, 0, b.length); write(b, 0, b.length);
} }
//Writes len bytes from the specified byte array starting at offset off to this byte array output stream. // Writes len bytes from the specified byte array starting at offset off to this byte array output stream.
//Parameters: // Parameters:
//b - the data. // b - the data.
//off - the start offset in the data. // off - the start offset in the data.
//len - the number of bytes to write. // len - the number of bytes to write.
void ByteArrayOutputStream::write(byteArray b, unsigned int offset, unsigned int length) void ByteArrayOutputStream::write(byteArray b, unsigned int offset, unsigned int length)
{ {
assert( b.length >= offset + length );
// If we will fill the buffer we need to make it bigger if (offset > b.length || length > b.length - offset)
if( count + length >= buf.length ) {
buf.resize( max( count + length + 1, buf.length * 2 ) ); return;
}
XMemCpy( &buf[count], &b[offset], length ); if (length > 0xFFFFFFFF - count)
//std::copy( b->data+offset, b->data+offset+length, buf->data + count ); // Or this instead? {
return;
}
count += length; // If we will fill the buffer we need to make it bigger
if (count + length >= buf.length)
{
unsigned int newSize = (std::max)(count + length + 1, buf.length * 2);
if (newSize <= buf.length)
{
return;
}
buf.resize(newSize);
}
XMemCpy(&buf[count], &b[offset], length);
count += length;
} }
//Closing a ByteArrayOutputStream has no effect. // Closing a ByteArrayOutputStream has no effect.
//The methods in this class can be called after the stream has been closed without generating an IOException. // The methods in this class can be called after the stream has been closed without generating an IOException.
void ByteArrayOutputStream::close() void ByteArrayOutputStream::close()
{ {
} }
//Creates a newly allocated byte array. Its size is the current size of this output stream and the valid contents of the buffer have been copied into it. // Creates a newly allocated byte array. Its size is the current size of this output stream and the valid contents of the buffer have been copied into it.
//Returns: // Returns:
//the current contents of this output stream, as a byte array. // the current contents of this output stream, as a byte array.
byteArray ByteArrayOutputStream::toByteArray() byteArray ByteArrayOutputStream::toByteArray()
{ {
byteArray out(count); byteArray out(count);
memcpy(out.data,buf.data,count); memcpy(out.data, buf.data, count);
return out; return out;
} }

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@@ -21,6 +21,7 @@ public:
void load(DataInput *dis, int tagDepth) void load(DataInput *dis, int tagDepth)
{ {
int length = dis->readInt(); int length = dis->readInt();
if (length < 0 || length > 2 * 1024 * 1024) length = 0;
if ( data.data ) delete[] data.data; if ( data.data ) delete[] data.data;
data = byteArray(length); data = byteArray(length);

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@@ -32,7 +32,12 @@ void ComplexItemDataPacket::read(DataInputStream *dis) //throws IOException
itemType = dis->readShort(); itemType = dis->readShort();
itemId = dis->readShort(); itemId = dis->readShort();
data = charArray(dis->readUnsignedShort() & 0xffff); int dataLength = dis->readShort() & 0xffff;
if (dataLength > 32767)
{
dataLength = 0;
}
data = charArray(dataLength);
dis->readFully(data); dis->readFully(data);
} }

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@@ -42,10 +42,16 @@ public:
} }
tags.clear(); tags.clear();
Tag *tag; Tag *tag;
while ((tag = Tag::readNamedTag(dis))->getId() != Tag::TAG_End) int tagCount = 0;
{ const int MAX_COMPOUND_TAGS = 10000;
tags[tag->getName()] = tag; while ((tag = Tag::readNamedTag(dis))->getId() != Tag::TAG_End)
} {
tags[tag->getName()] = tag;
if (++tagCount >= MAX_COMPOUND_TAGS)
{
break;
}
}
delete tag; delete tag;
} }

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@@ -108,8 +108,8 @@ Connection::Connection(Socket *socket, const wstring& id, PacketListener *packet
const char *szId = wstringtofilename(id); const char *szId = wstringtofilename(id);
char readThreadName[256]; char readThreadName[256];
char writeThreadName[256]; char writeThreadName[256];
sprintf(readThreadName,"%s read\n",szId); sprintf_s(readThreadName, sizeof(readThreadName), "%.240s read\n", szId);
sprintf(writeThreadName,"%s write\n",szId); sprintf_s(writeThreadName, sizeof(writeThreadName), "%.240s write\n", szId);
readThread = new C4JThread(runRead, static_cast<void *>(this), readThreadName, READ_STACK_SIZE); readThread = new C4JThread(runRead, static_cast<void *>(this), readThreadName, READ_STACK_SIZE);
writeThread = new C4JThread(runWrite, this, writeThreadName, WRITE_STACK_SIZE); writeThread = new C4JThread(runWrite, this, writeThreadName, WRITE_STACK_SIZE);

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@@ -32,6 +32,9 @@ void ContainerSetContentPacket::read(DataInputStream *dis) //throws IOException
{ {
containerId = dis->readByte(); containerId = dis->readByte();
int count = dis->readShort(); int count = dis->readShort();
if (count < 0 || count > 256) count = 0;
items = ItemInstanceArray(count); items = ItemInstanceArray(count);
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {

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@@ -35,7 +35,7 @@ void ContainerSetSlotPacket::read(DataInputStream *dis) //throws IOException
// 4J Stu - TU-1 hotfix // 4J Stu - TU-1 hotfix
// Fix for #13142 - Holding down the A button on the furnace ingredient slot causes the UI to display incorrect item counts // Fix for #13142 - Holding down the A button on the furnace ingredient slot causes the UI to display incorrect item counts
BYTE byteId = dis->readByte(); BYTE byteId = dis->readByte();
containerId = *(char *)&byteId; containerId = (char)(signed char)byteId;
slot = dis->readShort(); slot = dis->readShort();
item = readItem(dis); item = readItem(dis);
} }

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@@ -43,7 +43,7 @@ void CustomPayloadPacket::read(DataInputStream *dis)
identifier = readUtf(dis, 20); identifier = readUtf(dis, 20);
length = dis->readShort(); length = dis->readShort();
if (length > 0 && length < Short::MAX_VALUE) if (length > 0 && length <= Short::MAX_VALUE)
{ {
if(data.data != nullptr) if(data.data != nullptr)
{ {

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@@ -303,6 +303,10 @@ wstring DataInputStream::readUTF()
int b = stream->read(); int b = stream->read();
unsigned short UTFLength = static_cast<unsigned short>(((a & 0xff) << 8) | (b & 0xff)); unsigned short UTFLength = static_cast<unsigned short>(((a & 0xff) << 8) | (b & 0xff));
const unsigned short MAX_UTF_LENGTH = 32767;
if (UTFLength > MAX_UTF_LENGTH)
return outputString;
//// 4J Stu - I decided while writing DataOutputStream that we didn't need to bother using the UTF8 format //// 4J Stu - I decided while writing DataOutputStream that we didn't need to bother using the UTF8 format
//// used in the java libs, and just write in/out as wchar_t all the time //// used in the java libs, and just write in/out as wchar_t all the time

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@@ -52,6 +52,8 @@ void ExplodePacket::read(DataInputStream *dis) //throws IOException
r = dis->readFloat(); r = dis->readFloat();
int count = dis->readInt(); int count = dis->readInt();
if (count < 0 || count > 32768) count = 0;
int xp = static_cast<int>(x); int xp = static_cast<int>(x);
int yp = static_cast<int>(y); int yp = static_cast<int>(y);
int zp = static_cast<int>(z); int zp = static_cast<int>(z);

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@@ -40,7 +40,7 @@ void GameCommandPacket::read(DataInputStream *dis)
command = static_cast<EGameCommand>(dis->readInt()); command = static_cast<EGameCommand>(dis->readInt());
length = dis->readShort(); length = dis->readShort();
if (length > 0 && length < Short::MAX_VALUE) if (length > 0 && length <= Short::MAX_VALUE)
{ {
if(data.data != nullptr) if(data.data != nullptr)
{ {

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@@ -35,6 +35,8 @@ public:
void load(DataInput *dis, int tagDepth) void load(DataInput *dis, int tagDepth)
{ {
int length = dis->readInt(); int length = dis->readInt();
if (length < 0 || length > 65536)
length = 0;
if ( data.data ) delete[] data.data; if ( data.data ) delete[] data.data;
data = intArray(length); data = intArray(length);

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@@ -26,21 +26,16 @@ public:
void load(DataInput *dis, int tagDepth) void load(DataInput *dis, int tagDepth)
{ {
if (tagDepth > MAX_DEPTH)
{
#ifndef _CONTENT_PACKAGE
printf("Tried to read NBT tag with too high complexity, depth > %d", MAX_DEPTH);
__debugbreak();
#endif
return;
}
type = dis->readByte(); type = dis->readByte();
int size = dis->readInt(); int size = dis->readInt();
if (size < 0 || size > MAX_DEPTH)
size = 0;
list.clear(); list.clear();
for (int i = 0; i < size; i++) for (int i = 0; i < size; i++)
{ {
Tag *tag = Tag::newTag(type, L""); Tag *tag = Tag::newTag(type, L"");
if (tag == nullptr) break;
tag->load(dis, tagDepth); tag->load(dis, tagDepth);
list.push_back(tag); list.push_back(tag);
} }

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@@ -267,8 +267,12 @@ void Packet::updatePacketStatsPIX()
shared_ptr<Packet> Packet::getPacket(int id) shared_ptr<Packet> Packet::getPacket(int id)
{ {
// 4J: Removed try/catch auto it = idToCreateMap.find(id);
return idToCreateMap[id](); if (it == idToCreateMap.end())
{
return nullptr;
}
return it->second();
} }
void Packet::writeBytes(DataOutputStream *dataoutputstream, byteArray bytes) void Packet::writeBytes(DataOutputStream *dataoutputstream, byteArray bytes)
@@ -334,30 +338,11 @@ shared_ptr<Packet> Packet::readPacket(DataInputStream *dis, bool isServer) // th
if ((isServer && serverReceivedPackets.find(id) == serverReceivedPackets.end()) || (!isServer && clientReceivedPackets.find(id) == clientReceivedPackets.end())) if ((isServer && serverReceivedPackets.find(id) == serverReceivedPackets.end()) || (!isServer && clientReceivedPackets.find(id) == clientReceivedPackets.end()))
{ {
app.DebugPrintf("*** BAD PACKET ID %d (0x%02X) isServer=%d totalPacketsRead=%d\n", id, id, isServer ? 1 : 0, s_packetCount); return nullptr;
app.DebugPrintf("*** Last %d good packet IDs (oldest first): ", 8);
for (int dbg = 0; dbg < 8; dbg++)
{
int idx = (s_lastIdPos + dbg) % 8;
app.DebugPrintf("%d ", s_lastIds[idx]);
}
app.DebugPrintf("\n");
// Dump the next 32 bytes from the stream to see what follows
app.DebugPrintf("*** Next bytes in stream: ");
for (int dbg = 0; dbg < 32; dbg++)
{
int b = dis->read();
if (b == -1) { app.DebugPrintf("[EOS] "); break; }
app.DebugPrintf("%02X ", b);
}
app.DebugPrintf("\n");
__debugbreak();
assert(false);
// throw new IOException(wstring(L"Bad packet id ") + std::to_wstring(id));
} }
packet = getPacket(id); packet = getPacket(id);
if (packet == nullptr) assert(false);//throw new IOException(wstring(L"Bad packet id ") + std::to_wstring(id)); if (packet == nullptr) return nullptr;//throw new IOException(wstring(L"Bad packet id ") + std::to_wstring(id));
s_lastIds[s_lastIdPos] = id; s_lastIds[s_lastIdPos] = id;
s_lastIdPos = (s_lastIdPos + 1) % 8; s_lastIdPos = (s_lastIdPos + 1) % 8;
@@ -418,11 +403,9 @@ wstring Packet::readUtf(DataInputStream *dis, int maxLength) // throws IOExcepti
{ {
short stringLength = dis->readShort(); short stringLength = dis->readShort();
if (stringLength > maxLength) if (stringLength > maxLength || stringLength <= 0)
{ {
wstringstream stream; return L"";
stream << L"Received string length longer than maximum allowed (" << stringLength << " > " << maxLength << ")";
assert(false);
// throw new IOException( stream.str() ); // throw new IOException( stream.str() );
} }
if (stringLength < 0) if (stringLength < 0)
@@ -531,7 +514,7 @@ shared_ptr<ItemInstance> Packet::readItem(DataInputStream *dis)
{ {
shared_ptr<ItemInstance> item = nullptr; shared_ptr<ItemInstance> item = nullptr;
int id = dis->readShort(); int id = dis->readShort();
if (id >= 0) if (id >= 0 && id < 32000) // todo: should turn Item::ITEM_NUM_COUNT into a global define
{ {
int count = dis->readByte(); int count = dis->readByte();
int damage = dis->readShort(); int damage = dis->readShort();
@@ -569,9 +552,16 @@ void Packet::writeItem(shared_ptr<ItemInstance> item, DataOutputStream *dos)
CompoundTag *Packet::readNbt(DataInputStream *dis) CompoundTag *Packet::readNbt(DataInputStream *dis)
{ {
int size = dis->readShort(); int size = dis->readShort();
if (size < 0) return nullptr; if (size <= 0) return nullptr;
const int MAX_NBT_SIZE = 32767;
if (size > MAX_NBT_SIZE) return nullptr;
byteArray buff(size); byteArray buff(size);
dis->readFully(buff); if (!dis->readFully(buff))
{
delete [] buff.data;
return nullptr;
}
CompoundTag *result = (CompoundTag *) NbtIo::decompress(buff); CompoundTag *result = (CompoundTag *) NbtIo::decompress(buff);
delete [] buff.data; delete [] buff.data;
return result; return result;

View File

@@ -62,6 +62,7 @@ void PreLoginPacket::read(DataInputStream *dis) //throws IOException
m_friendsOnlyBits = dis->readByte(); m_friendsOnlyBits = dis->readByte();
m_ugcPlayersVersion = dis->readInt(); m_ugcPlayersVersion = dis->readInt();
m_dwPlayerCount = dis->readByte(); m_dwPlayerCount = dis->readByte();
if( m_dwPlayerCount > MINECRAFT_NET_MAX_PLAYERS ) m_dwPlayerCount = MINECRAFT_NET_MAX_PLAYERS;
if( m_dwPlayerCount > 0 ) if( m_dwPlayerCount > 0 )
{ {
m_playerXuids = new PlayerUID[m_dwPlayerCount]; m_playerXuids = new PlayerUID[m_dwPlayerCount];
@@ -74,6 +75,7 @@ void PreLoginPacket::read(DataInputStream *dis) //throws IOException
{ {
m_szUniqueSaveName[i]=dis->readByte(); m_szUniqueSaveName[i]=dis->readByte();
} }
// m_szUniqueSaveName[m_iSaveNameLen - 1] = 0; // LCEMP does this but I have no idea why, TODO: why?
m_serverSettings = dis->readInt(); m_serverSettings = dis->readInt();
m_hostIndex = dis->readByte(); m_hostIndex = dis->readByte();

View File

@@ -21,7 +21,9 @@ RemoveEntitiesPacket::~RemoveEntitiesPacket()
void RemoveEntitiesPacket::read(DataInputStream *dis) //throws IOException void RemoveEntitiesPacket::read(DataInputStream *dis) //throws IOException
{ {
ids = intArray(dis->readByte()); int count = dis->readByte();
if(count < 0) count = 0;
ids = intArray(count);
for(unsigned int i = 0; i < ids.length; ++i) for(unsigned int i = 0; i < ids.length; ++i)
{ {
ids[i] = dis->readInt(); ids[i] = dis->readInt();

View File

@@ -141,6 +141,11 @@ void Socket::pushDataToQueue(const BYTE * pbData, DWORD dwDataSize, bool fromHos
// dwDataSize, queueIdx, dwDataSize > 0 ? pbData[0] : 0, networkPlayerSmallId); // dwDataSize, queueIdx, dwDataSize > 0 ? pbData[0] : 0, networkPlayerSmallId);
EnterCriticalSection(&m_queueLockNetwork[queueIdx]); EnterCriticalSection(&m_queueLockNetwork[queueIdx]);
if (m_queueNetwork[queueIdx].size() + dwDataSize > 2 * 1024 * 1024)
{
LeaveCriticalSection(&m_queueLockNetwork[queueIdx]);
return;
}
for( unsigned int i = 0; i < dwDataSize; i++ ) for( unsigned int i = 0; i < dwDataSize; i++ )
{ {
m_queueNetwork[queueIdx].push(*pbData++); m_queueNetwork[queueIdx].push(*pbData++);

View File

@@ -342,7 +342,10 @@ vector<shared_ptr<SynchedEntityData::DataItem> > *SynchedEntityData::unpack(Data
int currentHeader = input->readByte(); int currentHeader = input->readByte();
while (currentHeader != EOF_MARKER) int itemCount = 0;
const int MAX_ENTITY_DATA_ITEMS = 256;
while (currentHeader != EOF_MARKER && itemCount < MAX_ENTITY_DATA_ITEMS)
{ {
if (result == nullptr) if (result == nullptr)
@@ -397,6 +400,7 @@ vector<shared_ptr<SynchedEntityData::DataItem> > *SynchedEntityData::unpack(Data
break; break;
} }
result->push_back(item); result->push_back(item);
itemCount++;
currentHeader = input->readByte(); currentHeader = input->readByte();
} }

View File

@@ -84,27 +84,56 @@ Tag *Tag::readNamedTag(DataInput *dis)
Tag *Tag::readNamedTag(DataInput *dis, int tagDepth) Tag *Tag::readNamedTag(DataInput *dis, int tagDepth)
{ {
static __declspec(thread) int depth = 0;
static __declspec(thread) int totalTagCount = 0;
if (depth == 0)
{
totalTagCount = 0;
}
depth++;
if (depth > 256)
{
depth--;
return new EndTag();
}
totalTagCount++;
const int MAX_TOTAL_TAGS = 32768;
if (totalTagCount > MAX_TOTAL_TAGS)
{
depth--;
return new EndTag();
}
byte type = dis->readByte(); byte type = dis->readByte();
if (type == 0) return new EndTag(); if (type == 0) {
depth--;
return new EndTag();
}
// 4J Stu - readByte can return -1, so if it's that then also mark as the end tag // 4J Stu - readByte can return -1, so if it's that then also mark as the end tag
if(type == 255) if(type == 255)
{ {
app.DebugPrintf("readNamedTag read a type of 255\n"); depth--;
#ifndef _CONTENT_PACKAGE
__debugbreak();
#endif
return new EndTag(); return new EndTag();
} }
wstring name = dis->readUTF();//new String(bytes, "UTF-8"); wstring name = dis->readUTF();//new String(bytes, "UTF-8");
Tag *tag = newTag(type, name); Tag *tag = newTag(type, name);
if (tag == nullptr) {
depth--;
return new EndTag();
}
// short length = dis.readShort(); // short length = dis.readShort();
// byte[] bytes = new byte[length]; // byte[] bytes = new byte[length];
// dis.readFully(bytes); // dis.readFully(bytes);
tag->load(dis, tagDepth); tag->load(dis, tagDepth);
depth--;
return tag; return tag;
} }

View File

@@ -121,7 +121,20 @@ void TextureAndGeometryPacket::read(DataInputStream *dis) //throws IOException
{ {
textureName = dis->readUTF(); textureName = dis->readUTF();
dwSkinID = static_cast<DWORD>(dis->readInt()); dwSkinID = static_cast<DWORD>(dis->readInt());
dwTextureBytes = static_cast<DWORD>(dis->readShort());
short rawTextureBytes = dis->readShort();
if (rawTextureBytes <= 0)
{
dwTextureBytes = 0;
}
else
{
dwTextureBytes = (DWORD)(unsigned short)rawTextureBytes;
if (dwTextureBytes > 65536)
{
dwTextureBytes = 0;
}
}
if(dwTextureBytes>0) if(dwTextureBytes>0)
{ {
@@ -134,7 +147,19 @@ void TextureAndGeometryPacket::read(DataInputStream *dis) //throws IOException
} }
uiAnimOverrideBitmask = dis->readInt(); uiAnimOverrideBitmask = dis->readInt();
dwBoxC = static_cast<DWORD>(dis->readShort()); short rawBoxC = dis->readShort();
if (rawBoxC <= 0)
{
dwBoxC = 0;
}
else
{
dwBoxC = (DWORD)(unsigned short)rawBoxC;
if (dwBoxC > 256)
{
dwBoxC = 0; // sane limit for skin boxes
}
}
if(dwBoxC>0) if(dwBoxC>0)
{ {

View File

@@ -37,17 +37,26 @@ void TexturePacket::handle(PacketListener *listener)
void TexturePacket::read(DataInputStream *dis) //throws IOException void TexturePacket::read(DataInputStream *dis) //throws IOException
{ {
textureName = dis->readUTF(); textureName = dis->readUTF();
dwBytes = static_cast<DWORD>(dis->readShort()); short rawBytes = dis->readShort();
if (rawBytes <= 0)
{
dwBytes = 0;
return;
}
dwBytes = (DWORD)(unsigned short)rawBytes;
if (dwBytes > 65536)
{
dwBytes = 0;
return;
}
this->pbData= new BYTE [dwBytes];
if(dwBytes>0) for(DWORD i=0;i<dwBytes;i++)
{ {
this->pbData= new BYTE [dwBytes]; this->pbData[i] = dis->readByte();
for(DWORD i=0;i<dwBytes;i++)
{
this->pbData[i] = dis->readByte();
}
} }
} }
void TexturePacket::write(DataOutputStream *dos) //throws IOException void TexturePacket::write(DataOutputStream *dos) //throws IOException

View File

@@ -22,9 +22,9 @@ void SetThreadName( DWORD dwThreadID, LPCSTR szThreadName )
#if ( defined _WINDOWS64 | defined _DURANGO ) #if ( defined _WINDOWS64 | defined _DURANGO )
__try __try
{ {
RaiseException( 0x406D1388, 0, sizeof(info)/sizeof(DWORD), (ULONG_PTR *)&info ); RaiseException(0x406D1388, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR *)&info);
} }
__except( GetExceptionCode()==0x406D1388 ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_EXECUTE_HANDLER ) __except (EXCEPTION_EXECUTE_HANDLER)
{ {
} }
#endif #endif

View File

@@ -18,7 +18,7 @@ UpdateGameRuleProgressPacket::UpdateGameRuleProgressPacket(ConsoleGameRules::EGa
m_auxValue = auxValue; m_auxValue = auxValue;
m_dataTag = dataTag; m_dataTag = dataTag;
if(dataLength > 0) if (dataLength > 0 && dataLength <= 65536)
{ {
m_data = byteArray(dataLength); m_data = byteArray(dataLength);
memcpy(m_data.data,data,dataLength); memcpy(m_data.data,data,dataLength);

View File

@@ -237,9 +237,19 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
unsigned char *dynamicRleBuf = nullptr; unsigned char *dynamicRleBuf = nullptr;
HRESULT decompressResult; HRESULT decompressResult;
if(*pDestSize > rleSize) unsigned int safeRleSize = max(rleSize, *pDestSize);
const unsigned int MAX_RLE_ALLOC = 16 * 1024 * 1024; // 16 MB
if (safeRleSize > MAX_RLE_ALLOC)
{
LeaveCriticalSection(&rleDecompressLock);
*pDestSize = 0;
return E_FAIL;
}
if (safeRleSize > staticRleSize)
{ {
rleSize = *pDestSize; rleSize = safeRleSize;
dynamicRleBuf = new unsigned char[rleSize]; dynamicRleBuf = new unsigned char[rleSize];
decompressResult = Decompress(dynamicRleBuf, &rleSize, pSource, SrcSize); decompressResult = Decompress(dynamicRleBuf, &rleSize, pSource, SrcSize);
pucIn = (unsigned char *)dynamicRleBuf; pucIn = (unsigned char *)dynamicRleBuf;
@@ -263,7 +273,7 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
//unsigned char *pucIn = (unsigned char *)rleDecompressBuf; //unsigned char *pucIn = (unsigned char *)rleDecompressBuf;
const unsigned char *pucEnd = pucIn + rleSize; const unsigned char *pucEnd = pucIn + rleSize;
unsigned char *pucOut = static_cast<unsigned char*>(pDestination); unsigned char *pucOut = static_cast<unsigned char*>(pDestination);
const unsigned char *pucOutEnd = pucOut + *pDestSize; unsigned char *pucOutEnd = pucOut + *pDestSize;
while( pucIn != pucEnd ) while( pucIn != pucEnd )
{ {
@@ -275,7 +285,11 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
if( count < 3 ) if( count < 3 )
{ {
count++; count++;
if( pucOut + count > pucOutEnd ) break; if (pucOut + count > pucOutEnd)
{
pucOut = pucOutEnd;
break;
}
for( unsigned int i = 0; i < count; i++ ) for( unsigned int i = 0; i < count; i++ )
{ {
*pucOut++ = 255; *pucOut++ = 255;
@@ -286,7 +300,11 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
count++; count++;
if( pucIn >= pucEnd ) break; if( pucIn >= pucEnd ) break;
const unsigned char data = *pucIn++; const unsigned char data = *pucIn++;
if( pucOut + count > pucOutEnd ) break; if (pucOut + count > pucOutEnd)
{
pucOut = pucOutEnd;
break;
}
for( unsigned int i = 0; i < count; i++ ) for( unsigned int i = 0; i < count; i++ )
{ {
*pucOut++ = data; *pucOut++ = data;
@@ -317,7 +335,7 @@ HRESULT Compression::DecompressRLE(void *pDestination, unsigned int *pDestSize,
unsigned char *pucIn = static_cast<unsigned char *>(pSource); unsigned char *pucIn = static_cast<unsigned char *>(pSource);
const unsigned char *pucEnd = pucIn + SrcSize; const unsigned char *pucEnd = pucIn + SrcSize;
unsigned char *pucOut = static_cast<unsigned char*>(pDestination); unsigned char *pucOut = static_cast<unsigned char*>(pDestination);
const unsigned char *pucOutEnd = pucOut + *pDestSize; unsigned char *pucOutEnd = pucOut + *pDestSize;
while( pucIn != pucEnd ) while( pucIn != pucEnd )
{ {
@@ -329,7 +347,11 @@ HRESULT Compression::DecompressRLE(void *pDestination, unsigned int *pDestSize,
if( count < 3 ) if( count < 3 )
{ {
count++; count++;
if( pucOut + count > pucOutEnd ) break; if (pucOut + count > pucOutEnd)
{
pucOut = pucOutEnd;
break;
}
for( unsigned int i = 0; i < count; i++ ) for( unsigned int i = 0; i < count; i++ )
{ {
*pucOut++ = 255; *pucOut++ = 255;
@@ -340,7 +362,11 @@ HRESULT Compression::DecompressRLE(void *pDestination, unsigned int *pDestSize,
count++; count++;
if( pucIn >= pucEnd ) break; if( pucIn >= pucEnd ) break;
const unsigned char data = *pucIn++; const unsigned char data = *pucIn++;
if( pucOut + count > pucOutEnd ) break; if (pucOut + count > pucOutEnd)
{
pucOut = pucOutEnd;
break;
}
for( unsigned int i = 0; i < count; i++ ) for( unsigned int i = 0; i < count; i++ )
{ {
*pucOut++ = data; *pucOut++ = data;