fix: Increase entity network limit to 16k entities (#1492)

This commit is contained in:
DrPerkyLegit
2026-04-12 23:50:46 -04:00
committed by GitHub
parent c7014f6b18
commit 82c1ae1968
7 changed files with 35 additions and 27 deletions

View File

@@ -81,7 +81,7 @@ void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterva
{
assert(false); // Entity already tracked
}
if( e->entityId >= 2048 )
if( e->entityId >= 16384 )
{
__debugbreak();
}

View File

@@ -147,12 +147,12 @@ void ServerPlayer::flagEntitiesToBeRemoved(unsigned int *flags, bool *removedFou
{
*removedFound = true;
// before this left 192 bytes uninitialized!!!!!
memset(flags, 0, (2048 / 32) * sizeof(unsigned int));
memset(flags, 0, (16384 / 32) * sizeof(unsigned int));
}
for(int index : entitiesToRemove)
{
if( index < 2048 )
if( index < 16384 )
{
unsigned int i = index / 32;
unsigned int j = index % 32;