Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)

This commit is contained in:
ModMaker101
2026-04-26 13:23:52 -04:00
committed by GitHub
parent 3ab29ec26e
commit 585455cef0
73 changed files with 117 additions and 129 deletions

View File

@@ -39,14 +39,14 @@ SetPlayerTeamPacket::SetPlayerTeamPacket(PlayerTeam *team, vector<wstring> *play
{
app.DebugPrintf("Method must be join or leave for player constructor");
#ifndef _CONTENT_PACKAGE
__debugbreak();
DEBUG_BREAK();
#endif
}
if (playerNames == nullptr || playerNames->empty())
{
app.DebugPrintf("Players cannot be null/empty");
#ifndef _CONTENT_PACKAGE
__debugbreak();
DEBUG_BREAK();
#endif
}