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Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)
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@@ -218,7 +218,7 @@ void Particle::setTex(Textures *textures, Icon *icon)
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{
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#ifndef _CONTENT_PACKAGE
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printf("Invalid call to Particle.setTex, use coordinate methods\n");
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__debugbreak();
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DEBUG_BREAK();
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#endif
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//throw new RuntimeException("Invalid call to Particle.setTex, use coordinate methods");
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}
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@@ -230,7 +230,7 @@ void Particle::setMiscTex(int slotIndex)
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{
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#ifndef _CONTENT_PACKAGE
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printf("Invalid call to Particle.setMixTex\n");
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__debugbreak();
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DEBUG_BREAK();
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//throw new RuntimeException("Invalid call to Particle.setMiscTex");
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#endif
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}
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