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Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)
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@@ -187,7 +187,7 @@ EntityRenderer *EntityRenderDispatcher::getRenderer(eINSTANCEOF e)
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{
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app.DebugPrintf("Couldn't find renderer for entity of type %d\n", e);
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// New renderer mapping required in above table
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__debugbreak();
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DEBUG_BREAK();
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}
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/* 4J - not doing this hierarchical search anymore. We need to explicitly add renderers for any eINSTANCEOF type that we want to be able to render
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if (it == renderers.end() && e != Entity::_class)
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