Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)

This commit is contained in:
ModMaker101
2026-04-26 13:23:52 -04:00
committed by GitHub
parent 3ab29ec26e
commit 585455cef0
73 changed files with 117 additions and 129 deletions

View File

@@ -107,7 +107,7 @@ void DLCPack::addChildPack(DLCPack *childPack)
#ifndef _CONTENT_PACKAGE
if(packId < 0 || packId > 15)
{
__debugbreak();
DEBUG_BREAK();
}
#endif
childPack->SetPackId( (packId<<24) | m_packId );
@@ -362,7 +362,7 @@ DWORD DLCPack::getFileIndexAt(DLCManager::EDLCType type, const wstring &path, bo
{
app.DebugPrintf("Unimplemented\n");
#ifndef __CONTENT_PACKAGE
__debugbreak();
DEBUG_BREAK();
#endif
return 0;
}
@@ -392,9 +392,6 @@ bool DLCPack::hasPurchasedFile(DLCManager::EDLCType type, const wstring &path)
/*if(type == DLCManager::e_DLCType_All)
{
app.DebugPrintf("Unimplemented\n");
#ifndef _CONTENT_PACKAGE
__debugbreak();
#endif
return false;
}
#ifndef _CONTENT_PACKAGE