mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-05-09 00:24:15 +00:00
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
This commit is contained in:
@@ -12,8 +12,8 @@ UIScene::UIScene(int iPad, UILayer *parentLayer)
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{
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m_parentLayer = parentLayer;
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m_iPad = iPad;
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swf = NULL;
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m_pItemRenderer = NULL;
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swf = nullptr;
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m_pItemRenderer = nullptr;
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bHasFocus = false;
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m_hasTickedOnce = false;
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@@ -27,7 +27,7 @@ UIScene::UIScene(int iPad, UILayer *parentLayer)
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m_lastOpacity = 1.0f;
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m_bUpdateOpacity = false;
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m_backScene = NULL;
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m_backScene = nullptr;
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m_cacheSlotRenders = false;
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m_needsCacheRendered = true;
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@@ -50,14 +50,14 @@ UIScene::~UIScene()
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ui.UnregisterCallbackId(m_callbackUniqueId);
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}
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if(m_pItemRenderer != NULL) delete m_pItemRenderer;
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if(m_pItemRenderer != nullptr) delete m_pItemRenderer;
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}
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void UIScene::destroyMovie()
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{
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/* Destroy the Iggy player. */
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IggyPlayerDestroy( swf );
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swf = NULL;
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swf = nullptr;
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// Clear out the controls collection (doesn't delete the controls, and they get re-setup later)
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m_controls.clear();
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@@ -116,7 +116,7 @@ bool UIScene::needsReloaded()
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bool UIScene::hasMovie()
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{
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return swf != NULL;
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return swf != nullptr;
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}
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F64 UIScene::getSafeZoneHalfHeight()
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@@ -313,7 +313,7 @@ void UIScene::loadMovie()
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byteArray baFile = ui.getMovieData(moviePath.c_str());
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int64_t beforeLoad = ui.iggyAllocCount;
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swf = IggyPlayerCreateFromMemory ( baFile.data , baFile.length, NULL);
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swf = IggyPlayerCreateFromMemory ( baFile.data , baFile.length, nullptr);
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int64_t afterLoad = ui.iggyAllocCount;
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if(!swf)
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@@ -373,7 +373,7 @@ void UIScene::loadMovie()
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int64_t totalStatic = 0;
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int64_t totalDynamic = 0;
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while(res = IggyDebugGetMemoryUseInfo ( swf ,
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NULL ,
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nullptr ,
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0 ,
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0 ,
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iteration ,
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@@ -397,21 +397,22 @@ void UIScene::loadMovie()
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void UIScene::getDebugMemoryUseRecursive(const wstring &moviePath, IggyMemoryUseInfo &memoryInfo)
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{
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rrbool res;
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IggyMemoryUseInfo internalMemoryInfo;
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int internalIteration = 0;
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while(res = IggyDebugGetMemoryUseInfo ( swf ,
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NULL ,
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memoryInfo.subcategory ,
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memoryInfo.subcategory_stringlen ,
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internalIteration ,
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&internalMemoryInfo ))
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{
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app.DebugPrintf(app.USER_SR, "%ls - %.*s static: %d ( %d ) dynamic: %d ( %d )\n", moviePath.c_str(), internalMemoryInfo.subcategory_stringlen, internalMemoryInfo.subcategory,
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internalMemoryInfo.static_allocation_bytes, internalMemoryInfo.static_allocation_count, internalMemoryInfo.dynamic_allocation_bytes, internalMemoryInfo.dynamic_allocation_count);
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++internalIteration;
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if(internalMemoryInfo.subcategory_stringlen > memoryInfo.subcategory_stringlen) getDebugMemoryUseRecursive(moviePath, internalMemoryInfo);
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}
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rrbool res;
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IggyMemoryUseInfo internalMemoryInfo;
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int internalIteration = 0;
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while (res = IggyDebugGetMemoryUseInfo(swf,
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0,
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memoryInfo.subcategory,
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memoryInfo.subcategory_stringlen,
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internalIteration,
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&internalMemoryInfo))
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{
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app.DebugPrintf(app.USER_SR, "%ls - %.*s static: %d ( %d ) dynamic: %d ( %d )\n", moviePath.c_str(), internalMemoryInfo.subcategory_stringlen, internalMemoryInfo.subcategory,
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internalMemoryInfo.static_allocation_bytes, internalMemoryInfo.static_allocation_count, internalMemoryInfo.dynamic_allocation_bytes, internalMemoryInfo.dynamic_allocation_count);
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++internalIteration;
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if (internalMemoryInfo.subcategory_stringlen > memoryInfo.subcategory_stringlen)
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getDebugMemoryUseRecursive(moviePath, internalMemoryInfo);
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}
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}
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void UIScene::PrintTotalMemoryUsage(int64_t &totalStatic, int64_t &totalDynamic)
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@@ -424,7 +425,7 @@ void UIScene::PrintTotalMemoryUsage(int64_t &totalStatic, int64_t &totalDynamic)
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int64_t sceneStatic = 0;
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int64_t sceneDynamic = 0;
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while(res = IggyDebugGetMemoryUseInfo ( swf ,
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NULL ,
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0 ,
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"" ,
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0 ,
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iteration ,
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@@ -472,7 +473,7 @@ void UIScene::tick()
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UIControl* UIScene::GetMainPanel()
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{
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return NULL;
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return nullptr;
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}
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#ifdef _WINDOWS64
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@@ -568,7 +569,7 @@ bool UIScene::handleMouseClick(F32 x, F32 y)
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{
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if (bestCtrl->getControlType() == UIControl::eCheckBox)
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{
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UIControl_CheckBox *cb = (UIControl_CheckBox *)bestCtrl;
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UIControl_CheckBox *cb = static_cast<UIControl_CheckBox*>(bestCtrl);
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bool newState = !cb->IsChecked();
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cb->setChecked(newState);
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handleCheckboxToggled((F64)bestId, newState);
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@@ -674,19 +675,19 @@ void UIScene::removeControl( UIControl_Base *control, bool centreScene)
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void UIScene::slideLeft()
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{
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSlideLeft , 0 , NULL );
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSlideLeft , 0 , nullptr );
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}
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void UIScene::slideRight()
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{
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSlideRight , 0 , NULL );
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSlideRight , 0 , nullptr );
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}
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void UIScene::doHorizontalResizeCheck()
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{
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcHorizontalResizeCheck , 0 , NULL );
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcHorizontalResizeCheck , 0 , nullptr );
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}
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void UIScene::render(S32 width, S32 height, C4JRender::eViewportType viewport)
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@@ -700,7 +701,7 @@ void UIScene::render(S32 width, S32 height, C4JRender::eViewportType viewport)
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GetViewportRect(ui.getScreenWidth(), ui.getScreenHeight(), viewport, originX, originY, viewW, viewH);
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S32 fitW, fitH, offsetX, offsetY;
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Fit16x9(viewW, viewH, fitW, fitH, offsetX, offsetY);
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ui.setupRenderPosition((S32)originX + offsetX, (S32)originY + offsetY);
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ui.setupRenderPosition(static_cast<S32>(originX) + offsetX, static_cast<S32>(originY) + offsetY);
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IggyPlayerSetDisplaySize( swf, fitW, fitH );
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IggyPlayerDraw( swf );
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}
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@@ -743,7 +744,7 @@ void UIScene::customDraw(IggyCustomDrawCallbackRegion *region)
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void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations)
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{
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if (item!= NULL)
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if (item!= nullptr)
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{
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if(m_cacheSlotRenders)
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{
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@@ -871,7 +872,7 @@ void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_pt
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if (pop > 0)
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{
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glPushMatrix();
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float squeeze = 1 + pop / (float) Inventory::POP_TIME_DURATION;
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float squeeze = 1 + pop / static_cast<float>(Inventory::POP_TIME_DURATION);
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float sx = x;
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float sy = y;
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float sxoffs = 8 * scaleX;
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@@ -882,7 +883,7 @@ void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_pt
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}
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PIXBeginNamedEvent(0,"Render and decorate");
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if(m_pItemRenderer == NULL) m_pItemRenderer = new ItemRenderer();
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if(m_pItemRenderer == nullptr) m_pItemRenderer = new ItemRenderer();
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RenderManager.StateSetBlendEnable(true);
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RenderManager.StateSetBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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RenderManager.StateSetBlendFactor(0xffffffff);
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@@ -900,15 +901,15 @@ void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_pt
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{
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glPushMatrix();
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glScalef(scaleX, scaleY, 1.0f);
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int iX= (int)(0.5f+((float)x)/scaleX);
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int iY= (int)(0.5f+((float)y)/scaleY);
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int iX= static_cast<int>(0.5f + ((float)x) / scaleX);
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int iY= static_cast<int>(0.5f + ((float)y) / scaleY);
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m_pItemRenderer->renderGuiItemDecorations(pMinecraft->font, pMinecraft->textures, item, iX, iY, fAlpha);
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glPopMatrix();
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}
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else
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{
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m_pItemRenderer->renderGuiItemDecorations(pMinecraft->font, pMinecraft->textures, item, (int)x, (int)y, fAlpha);
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m_pItemRenderer->renderGuiItemDecorations(pMinecraft->font, pMinecraft->textures, item, static_cast<int>(x), static_cast<int>(y), fAlpha);
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}
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}
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@@ -919,9 +920,9 @@ void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_pt
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// 4J Stu - Not threadsafe
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//void UIScene::navigateForward(int iPad, EUIScene scene, void *initData)
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//{
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// if(m_parentLayer == NULL)
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// if(m_parentLayer == nullptr)
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// {
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// app.DebugPrintf("A scene is trying to navigate forwards, but it's parent layer is NULL!\n");
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// app.DebugPrintf("A scene is trying to navigate forwards, but it's parent layer is nullptr!\n");
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//#ifndef _CONTENT_PACKAGE
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// __debugbreak();
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//#endif
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@@ -939,9 +940,9 @@ void UIScene::navigateBack()
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ui.NavigateBack(m_iPad);
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if(m_parentLayer == NULL)
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if(m_parentLayer == nullptr)
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{
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// app.DebugPrintf("A scene is trying to navigate back, but it's parent layer is NULL!\n");
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// app.DebugPrintf("A scene is trying to navigate back, but it's parent layer is nullptr!\n");
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#ifndef _CONTENT_PACKAGE
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// __debugbreak();
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#endif
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@@ -1064,7 +1065,7 @@ void UIScene::sendInputToMovie(int key, bool repeat, bool pressed, bool released
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IggyEvent keyEvent;
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// 4J Stu - Keyloc is always standard as we don't care about shift/alt
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IggyMakeEventKey( &keyEvent, pressed?IGGY_KEYEVENT_Down:IGGY_KEYEVENT_Up, (IggyKeycode)iggyKeyCode, IGGY_KEYLOC_Standard );
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IggyMakeEventKey( &keyEvent, pressed?IGGY_KEYEVENT_Down:IGGY_KEYEVENT_Up, static_cast<IggyKeycode>(iggyKeyCode), IGGY_KEYLOC_Standard );
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IggyEventResult result;
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IggyPlayerDispatchEventRS ( swf , &keyEvent , &result );
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@@ -1353,9 +1354,8 @@ bool UIScene::hasRegisteredSubstitutionTexture(const wstring &textureName)
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void UIScene::_handleFocusChange(F64 controlId, F64 childId)
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{
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int newControl = (int)controlId;
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int newChild = (int)childId;
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int newControl = static_cast<int>(controlId);
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int newChild = static_cast<int>(childId);
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if (newControl != m_iFocusControl || newChild != m_iFocusChild)
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{
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m_iFocusControl = newControl;
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@@ -1368,8 +1368,8 @@ void UIScene::_handleFocusChange(F64 controlId, F64 childId)
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void UIScene::_handleInitFocus(F64 controlId, F64 childId)
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{
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m_iFocusControl = (int)controlId;
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m_iFocusChild = (int)childId;
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m_iFocusControl = static_cast<int>(controlId);
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m_iFocusChild = static_cast<int>(childId);
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//handleInitFocus(controlId, childId);
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handleFocusChange(controlId, childId);
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