Modernize project codebase (#906)

* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
This commit is contained in:
ModMaker101
2026-03-08 19:08:36 -04:00
committed by GitHub
parent 88798b501d
commit 28614b922f
1373 changed files with 20086 additions and 19527 deletions

View File

@@ -12,8 +12,8 @@ UIScene::UIScene(int iPad, UILayer *parentLayer)
{
m_parentLayer = parentLayer;
m_iPad = iPad;
swf = NULL;
m_pItemRenderer = NULL;
swf = nullptr;
m_pItemRenderer = nullptr;
bHasFocus = false;
m_hasTickedOnce = false;
@@ -27,7 +27,7 @@ UIScene::UIScene(int iPad, UILayer *parentLayer)
m_lastOpacity = 1.0f;
m_bUpdateOpacity = false;
m_backScene = NULL;
m_backScene = nullptr;
m_cacheSlotRenders = false;
m_needsCacheRendered = true;
@@ -50,14 +50,14 @@ UIScene::~UIScene()
ui.UnregisterCallbackId(m_callbackUniqueId);
}
if(m_pItemRenderer != NULL) delete m_pItemRenderer;
if(m_pItemRenderer != nullptr) delete m_pItemRenderer;
}
void UIScene::destroyMovie()
{
/* Destroy the Iggy player. */
IggyPlayerDestroy( swf );
swf = NULL;
swf = nullptr;
// Clear out the controls collection (doesn't delete the controls, and they get re-setup later)
m_controls.clear();
@@ -116,7 +116,7 @@ bool UIScene::needsReloaded()
bool UIScene::hasMovie()
{
return swf != NULL;
return swf != nullptr;
}
F64 UIScene::getSafeZoneHalfHeight()
@@ -313,7 +313,7 @@ void UIScene::loadMovie()
byteArray baFile = ui.getMovieData(moviePath.c_str());
int64_t beforeLoad = ui.iggyAllocCount;
swf = IggyPlayerCreateFromMemory ( baFile.data , baFile.length, NULL);
swf = IggyPlayerCreateFromMemory ( baFile.data , baFile.length, nullptr);
int64_t afterLoad = ui.iggyAllocCount;
if(!swf)
@@ -373,7 +373,7 @@ void UIScene::loadMovie()
int64_t totalStatic = 0;
int64_t totalDynamic = 0;
while(res = IggyDebugGetMemoryUseInfo ( swf ,
NULL ,
nullptr ,
0 ,
0 ,
iteration ,
@@ -397,21 +397,22 @@ void UIScene::loadMovie()
void UIScene::getDebugMemoryUseRecursive(const wstring &moviePath, IggyMemoryUseInfo &memoryInfo)
{
rrbool res;
IggyMemoryUseInfo internalMemoryInfo;
int internalIteration = 0;
while(res = IggyDebugGetMemoryUseInfo ( swf ,
NULL ,
memoryInfo.subcategory ,
memoryInfo.subcategory_stringlen ,
internalIteration ,
&internalMemoryInfo ))
{
app.DebugPrintf(app.USER_SR, "%ls - %.*s static: %d ( %d ) dynamic: %d ( %d )\n", moviePath.c_str(), internalMemoryInfo.subcategory_stringlen, internalMemoryInfo.subcategory,
internalMemoryInfo.static_allocation_bytes, internalMemoryInfo.static_allocation_count, internalMemoryInfo.dynamic_allocation_bytes, internalMemoryInfo.dynamic_allocation_count);
++internalIteration;
if(internalMemoryInfo.subcategory_stringlen > memoryInfo.subcategory_stringlen) getDebugMemoryUseRecursive(moviePath, internalMemoryInfo);
}
rrbool res;
IggyMemoryUseInfo internalMemoryInfo;
int internalIteration = 0;
while (res = IggyDebugGetMemoryUseInfo(swf,
0,
memoryInfo.subcategory,
memoryInfo.subcategory_stringlen,
internalIteration,
&internalMemoryInfo))
{
app.DebugPrintf(app.USER_SR, "%ls - %.*s static: %d ( %d ) dynamic: %d ( %d )\n", moviePath.c_str(), internalMemoryInfo.subcategory_stringlen, internalMemoryInfo.subcategory,
internalMemoryInfo.static_allocation_bytes, internalMemoryInfo.static_allocation_count, internalMemoryInfo.dynamic_allocation_bytes, internalMemoryInfo.dynamic_allocation_count);
++internalIteration;
if (internalMemoryInfo.subcategory_stringlen > memoryInfo.subcategory_stringlen)
getDebugMemoryUseRecursive(moviePath, internalMemoryInfo);
}
}
void UIScene::PrintTotalMemoryUsage(int64_t &totalStatic, int64_t &totalDynamic)
@@ -424,7 +425,7 @@ void UIScene::PrintTotalMemoryUsage(int64_t &totalStatic, int64_t &totalDynamic)
int64_t sceneStatic = 0;
int64_t sceneDynamic = 0;
while(res = IggyDebugGetMemoryUseInfo ( swf ,
NULL ,
0 ,
"" ,
0 ,
iteration ,
@@ -472,7 +473,7 @@ void UIScene::tick()
UIControl* UIScene::GetMainPanel()
{
return NULL;
return nullptr;
}
#ifdef _WINDOWS64
@@ -568,7 +569,7 @@ bool UIScene::handleMouseClick(F32 x, F32 y)
{
if (bestCtrl->getControlType() == UIControl::eCheckBox)
{
UIControl_CheckBox *cb = (UIControl_CheckBox *)bestCtrl;
UIControl_CheckBox *cb = static_cast<UIControl_CheckBox*>(bestCtrl);
bool newState = !cb->IsChecked();
cb->setChecked(newState);
handleCheckboxToggled((F64)bestId, newState);
@@ -674,19 +675,19 @@ void UIScene::removeControl( UIControl_Base *control, bool centreScene)
void UIScene::slideLeft()
{
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSlideLeft , 0 , NULL );
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSlideLeft , 0 , nullptr );
}
void UIScene::slideRight()
{
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSlideRight , 0 , NULL );
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSlideRight , 0 , nullptr );
}
void UIScene::doHorizontalResizeCheck()
{
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcHorizontalResizeCheck , 0 , NULL );
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcHorizontalResizeCheck , 0 , nullptr );
}
void UIScene::render(S32 width, S32 height, C4JRender::eViewportType viewport)
@@ -700,7 +701,7 @@ void UIScene::render(S32 width, S32 height, C4JRender::eViewportType viewport)
GetViewportRect(ui.getScreenWidth(), ui.getScreenHeight(), viewport, originX, originY, viewW, viewH);
S32 fitW, fitH, offsetX, offsetY;
Fit16x9(viewW, viewH, fitW, fitH, offsetX, offsetY);
ui.setupRenderPosition((S32)originX + offsetX, (S32)originY + offsetY);
ui.setupRenderPosition(static_cast<S32>(originX) + offsetX, static_cast<S32>(originY) + offsetY);
IggyPlayerSetDisplaySize( swf, fitW, fitH );
IggyPlayerDraw( swf );
}
@@ -743,7 +744,7 @@ void UIScene::customDraw(IggyCustomDrawCallbackRegion *region)
void UIScene::customDrawSlotControl(IggyCustomDrawCallbackRegion *region, int iPad, shared_ptr<ItemInstance> item, float fAlpha, bool isFoil, bool bDecorations)
{
if (item!= NULL)
if (item!= nullptr)
{
if(m_cacheSlotRenders)
{
@@ -871,7 +872,7 @@ void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_pt
if (pop > 0)
{
glPushMatrix();
float squeeze = 1 + pop / (float) Inventory::POP_TIME_DURATION;
float squeeze = 1 + pop / static_cast<float>(Inventory::POP_TIME_DURATION);
float sx = x;
float sy = y;
float sxoffs = 8 * scaleX;
@@ -882,7 +883,7 @@ void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_pt
}
PIXBeginNamedEvent(0,"Render and decorate");
if(m_pItemRenderer == NULL) m_pItemRenderer = new ItemRenderer();
if(m_pItemRenderer == nullptr) m_pItemRenderer = new ItemRenderer();
RenderManager.StateSetBlendEnable(true);
RenderManager.StateSetBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
RenderManager.StateSetBlendFactor(0xffffffff);
@@ -900,15 +901,15 @@ void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_pt
{
glPushMatrix();
glScalef(scaleX, scaleY, 1.0f);
int iX= (int)(0.5f+((float)x)/scaleX);
int iY= (int)(0.5f+((float)y)/scaleY);
int iX= static_cast<int>(0.5f + ((float)x) / scaleX);
int iY= static_cast<int>(0.5f + ((float)y) / scaleY);
m_pItemRenderer->renderGuiItemDecorations(pMinecraft->font, pMinecraft->textures, item, iX, iY, fAlpha);
glPopMatrix();
}
else
{
m_pItemRenderer->renderGuiItemDecorations(pMinecraft->font, pMinecraft->textures, item, (int)x, (int)y, fAlpha);
m_pItemRenderer->renderGuiItemDecorations(pMinecraft->font, pMinecraft->textures, item, static_cast<int>(x), static_cast<int>(y), fAlpha);
}
}
@@ -919,9 +920,9 @@ void UIScene::_customDrawSlotControl(CustomDrawData *region, int iPad, shared_pt
// 4J Stu - Not threadsafe
//void UIScene::navigateForward(int iPad, EUIScene scene, void *initData)
//{
// if(m_parentLayer == NULL)
// if(m_parentLayer == nullptr)
// {
// app.DebugPrintf("A scene is trying to navigate forwards, but it's parent layer is NULL!\n");
// app.DebugPrintf("A scene is trying to navigate forwards, but it's parent layer is nullptr!\n");
//#ifndef _CONTENT_PACKAGE
// __debugbreak();
//#endif
@@ -939,9 +940,9 @@ void UIScene::navigateBack()
ui.NavigateBack(m_iPad);
if(m_parentLayer == NULL)
if(m_parentLayer == nullptr)
{
// app.DebugPrintf("A scene is trying to navigate back, but it's parent layer is NULL!\n");
// app.DebugPrintf("A scene is trying to navigate back, but it's parent layer is nullptr!\n");
#ifndef _CONTENT_PACKAGE
// __debugbreak();
#endif
@@ -1064,7 +1065,7 @@ void UIScene::sendInputToMovie(int key, bool repeat, bool pressed, bool released
IggyEvent keyEvent;
// 4J Stu - Keyloc is always standard as we don't care about shift/alt
IggyMakeEventKey( &keyEvent, pressed?IGGY_KEYEVENT_Down:IGGY_KEYEVENT_Up, (IggyKeycode)iggyKeyCode, IGGY_KEYLOC_Standard );
IggyMakeEventKey( &keyEvent, pressed?IGGY_KEYEVENT_Down:IGGY_KEYEVENT_Up, static_cast<IggyKeycode>(iggyKeyCode), IGGY_KEYLOC_Standard );
IggyEventResult result;
IggyPlayerDispatchEventRS ( swf , &keyEvent , &result );
@@ -1353,9 +1354,8 @@ bool UIScene::hasRegisteredSubstitutionTexture(const wstring &textureName)
void UIScene::_handleFocusChange(F64 controlId, F64 childId)
{
int newControl = (int)controlId;
int newChild = (int)childId;
int newControl = static_cast<int>(controlId);
int newChild = static_cast<int>(childId);
if (newControl != m_iFocusControl || newChild != m_iFocusChild)
{
m_iFocusControl = newControl;
@@ -1368,8 +1368,8 @@ void UIScene::_handleFocusChange(F64 controlId, F64 childId)
void UIScene::_handleInitFocus(F64 controlId, F64 childId)
{
m_iFocusControl = (int)controlId;
m_iFocusChild = (int)childId;
m_iFocusControl = static_cast<int>(controlId);
m_iFocusChild = static_cast<int>(childId);
//handleInitFocus(controlId, childId);
handleFocusChange(controlId, childId);