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Fix broken Chat Formatting behavior (#1520)
* fix formatting in chat iggy doesnt like multiple shadow colors * enforce html labels * dont format before sending packet, client formats anyway * move translateables to chat format, restore original empty message results * fix crappy string cutoff * forgot a line on last commit, reset color support * restore function to strip styling from player messages
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@@ -257,8 +257,10 @@ void UIScene_HUD::handleReload()
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for(unsigned int i = 0; i < CHAT_LINES_COUNT; ++i)
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{
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m_labelChatText[i].init(L"");
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IggyValueSetBooleanRS(m_labelChatText[i].getIggyValuePath(), 0, "m_bUseHtmlText", true);
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}
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m_labelJukebox.init(L"");
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IggyValueSetBooleanRS(m_labelJukebox.getIggyValuePath(), 0, "m_bUseHtmlText", true);
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int iGuiScale;
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Minecraft *pMinecraft = Minecraft::GetInstance();
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